PartDesign: Use std::numeric_limits and std::numbers instead of defines

This commit is contained in:
Benjamin Nauck
2025-03-27 19:01:53 +01:00
parent 075a1362ed
commit c2e885d774
16 changed files with 47 additions and 38 deletions

View File

@@ -44,7 +44,7 @@ using namespace PartDesign;
PROPERTY_SOURCE(PartDesign::Fillet, PartDesign::DressUp)
const App::PropertyQuantityConstraint::Constraints floatRadius = {0.0,FLT_MAX,0.1};
const App::PropertyQuantityConstraint::Constraints floatRadius = {0.0, std::numeric_limits<float>::max(), 0.1};
Fillet::Fillet()
{