diff --git a/src/Mod/Mesh/App/WildMagic4/Wm4System.cpp b/src/Mod/Mesh/App/WildMagic4/Wm4System.cpp index c68f78c959..0f5fd76c5f 100644 --- a/src/Mod/Mesh/App/WildMagic4/Wm4System.cpp +++ b/src/Mod/Mesh/App/WildMagic4/Wm4System.cpp @@ -569,7 +569,7 @@ int System::Write8be (FILE* pkFile, int iQuantity, const void* pvData) const char* System::GetPath (const char* acDirectory, const char* acFilename) { // #0000656: WildMagic4 doesn't build on 64-bit Mac OS -#if defined(__APPLE__) && !defined(__x86_64__) +#if defined(__APPLE__) && !defined(__aarch64__) && !defined(__x86_64__) // An application-relative path is needed for the applications to be able // to find the input data sets. Unfortunately, there is no exact way to // predict which directory the application is run from, since this depends