diff --git a/src/Mod/TechDraw/Gui/DlgPrefsTechDrawAdvanced.ui b/src/Mod/TechDraw/Gui/DlgPrefsTechDrawAdvanced.ui index e775476392..ce8d0d00a3 100644 --- a/src/Mod/TechDraw/Gui/DlgPrefsTechDrawAdvanced.ui +++ b/src/Mod/TechDraw/Gui/DlgPrefsTechDrawAdvanced.ui @@ -31,7 +31,7 @@ - If this box is checked, double clicking on a page in the tree will automatically switch to TechDraw and the page will be made visible. + If this box is checked, double-clicking on a page in the tree will automatically switch to TechDraw and the page will be made visible. Switch Workbench on Click @@ -79,7 +79,7 @@ - If checked, FreeCAD will use the new face finder algorithm. If not checked, FreeCAD will use the original face finder. + If checked, FreeCAD will use the new face finder algorithm. If not checked, FreeCAD will use the legacy face finder algorithm. Use New Face Finder Algorithm @@ -148,7 +148,7 @@ can be a performance penalty in complex models. - If checked, system will attempt to automatically correct dimension references when the model changes. + If checked, the system will attempt to automatically correct dimension references when the model changes. @@ -170,7 +170,7 @@ can be a performance penalty in complex models. - If checked, input shapes will be checked for errors before use.and invalid shapes will be skipped by the shape extractor. Checking for errors is slower, but can prevent crashes from some geometry problems. + If checked, input shapes will be checked for errors before use and invalid shapes will be skipped by the shape extractor. Checking for errors is slower, but can prevent crashes from some geometry problems. @@ -305,7 +305,7 @@ when hatching a face with a PAT pattern - If checked, shapes which fail validation will be saved as brep files for later analysis. + If checked, shapes that fail validation will be saved as BREP files for later analysis. Debug Bad Shape @@ -464,7 +464,7 @@ Each unit is approx. 0.1 mm wide Limit of 64x64 pixel SVG tiles used to hatch a single face. -For large scalings you might get an error about too many SVG tiles. +For large scalings, you might get an error about too many SVG tiles. Then you need to increase the tile limit. @@ -498,7 +498,7 @@ Then you need to increase the tile limit. - <html><head/><body><p>Some combinations of OS and Navigation style key bindings may conflict with the default modifier keys for Ballon dragging and View snapping override. You can make adjustments here to find a non-conflicting key binding.</p></body></html> + Some combinations of OS and Navigation style key bindings may conflict with the default modifier keys for Balloon dragging and View snapping override. You can make adjustments here to find a non-conflicting key binding. Behaviour Overrides @@ -509,7 +509,7 @@ Then you need to increase the tile limit. - Check this box to use the default modifier keys. Uncheck this box to set a different key combination. + Check this box to use the default modifier keys. Uncheck this box to set a different key combination. Use Default