Draft: Split DraftLink from Draft.py
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Yorik van Havre
parent
85de732567
commit
c53f447f58
180
src/Mod/Draft/draftobjects/draftlink.py
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180
src/Mod/Draft/draftobjects/draftlink.py
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# ***************************************************************************
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# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
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# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
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# * Copyright (c) 2020 FreeCAD Developers *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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# * as published by the Free Software Foundation; either version 2 of *
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# * the License, or (at your option) any later version. *
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# * for detail see the LICENCE text file. *
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# * *
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# * This program is distributed in the hope that it will be useful, *
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# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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# * GNU Library General Public License for more details. *
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# * *
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# * You should have received a copy of the GNU Library General Public *
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# * License along with this program; if not, write to the Free Software *
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# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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# * USA *
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# * *
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# ***************************************************************************
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"""This module provides the object code for the Draft Link object.
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"""
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## @package draftlink
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# \ingroup DRAFT
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# \brief This module provides the object code for the Draft Link object.
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from PySide.QtCore import QT_TRANSLATE_NOOP
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import FreeCAD as App
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from draftutils.utils import get_param
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from draftobjects.base import DraftObject
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class DraftLink(DraftObject):
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"""
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Documentation needed.
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I guess the DraftLink was introduced by Realthunder to allow
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the use of new App::Link object into Draft Array objects during
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the development of version 0.19.
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"""
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def __init__(self,obj,tp):
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self.use_link = False if obj else True
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super(DraftLink, self).__init__(obj, tp)
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if obj:
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self.attach(obj)
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def __getstate__(self):
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return self.__dict__
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def __setstate__(self,state):
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if isinstance(state,dict):
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self.__dict__ = state
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else:
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self.use_link = False
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super(DraftLink, self).__setstate__(state)
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def attach(self,obj):
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if self.use_link:
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obj.addExtension('App::LinkExtensionPython', None)
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self.linkSetup(obj)
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def canLinkProperties(self,_obj):
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return False
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def linkSetup(self,obj):
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obj.configLinkProperty('Placement',LinkedObject='Base')
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if hasattr(obj,'ShowElement'):
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# rename 'ShowElement' property to 'ExpandArray' to avoid conflict
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# with native App::Link
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obj.configLinkProperty('ShowElement')
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showElement = obj.ShowElement
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obj.addProperty("App::PropertyBool","ExpandArray","Draft",
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QT_TRANSLATE_NOOP("App::Property","Show array element as children object"))
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obj.ExpandArray = showElement
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obj.configLinkProperty(ShowElement='ExpandArray')
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obj.removeProperty('ShowElement')
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else:
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obj.configLinkProperty(ShowElement='ExpandArray')
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if getattr(obj,'ExpandArray',False):
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obj.setPropertyStatus('PlacementList','Immutable')
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else:
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obj.setPropertyStatus('PlacementList','-Immutable')
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if not hasattr(obj,'LinkTransform'):
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obj.addProperty('App::PropertyBool','LinkTransform',' Link')
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if not hasattr(obj,'ColoredElements'):
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obj.addProperty('App::PropertyLinkSubHidden','ColoredElements',' Link')
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obj.setPropertyStatus('ColoredElements','Hidden')
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obj.configLinkProperty('LinkTransform','ColoredElements')
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def getViewProviderName(self,_obj):
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if self.use_link:
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return 'Gui::ViewProviderLinkPython'
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return ''
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def migrate_attributes(self, obj):
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"""Migrate old attribute names to new names if they exist.
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This is done to comply with Python guidelines or fix small issues
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in older code.
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"""
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if hasattr(self, "useLink"):
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# This is only needed for some models created in 0.19
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# while it was in development. Afterwards,
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# all models should use 'use_link' by default
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# and this won't be run.
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self.use_link = bool(self.useLink)
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App.Console.PrintWarning("Migrating 'useLink' to 'use_link', "
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"{} ({})\n".format(obj.Label,
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obj.TypeId))
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del self.useLink
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def onDocumentRestored(self, obj):
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self.migrate_attributes(obj)
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if self.use_link:
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self.linkSetup(obj)
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else:
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obj.setPropertyStatus('Shape','-Transient')
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if obj.Shape.isNull():
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if getattr(obj,'PlacementList',None):
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self.buildShape(obj,obj.Placement,obj.PlacementList)
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else:
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self.execute(obj)
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def buildShape(self,obj,pl,pls):
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import Part
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import DraftGeomUtils
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if self.use_link:
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if not getattr(obj,'ExpandArray',True) or obj.Count != len(pls):
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obj.setPropertyStatus('PlacementList','-Immutable')
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obj.PlacementList = pls
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obj.setPropertyStatus('PlacementList','Immutable')
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obj.Count = len(pls)
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if obj.Base:
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shape = Part.getShape(obj.Base)
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if shape.isNull():
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raise RuntimeError("'{}' cannot build shape of '{}'\n".format(
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obj.Name,obj.Base.Name))
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else:
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shape = shape.copy()
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shape.Placement = App.Placement()
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base = []
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for i,pla in enumerate(pls):
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vis = getattr(obj,'VisibilityList',[])
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if len(vis)>i and not vis[i]:
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continue
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# 'I' is a prefix for disambiguation when mapping element names
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base.append(shape.transformed(pla.toMatrix(), op='I{}'.format(i)))
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if getattr(obj,'Fuse',False) and len(base) > 1:
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obj.Shape = base[0].multiFuse(base[1:]).removeSplitter()
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else:
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obj.Shape = Part.makeCompound(base)
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if not DraftGeomUtils.isNull(pl):
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obj.Placement = pl
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if self.use_link:
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return False # return False to call LinkExtension::execute()
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def onChanged(self, obj, prop):
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if not getattr(self, 'use_link', False):
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return
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if prop == 'Fuse':
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if obj.Fuse:
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obj.setPropertyStatus('Shape', '-Transient')
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else:
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obj.setPropertyStatus('Shape', 'Transient')
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elif prop == 'ExpandArray':
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if hasattr(obj,'PlacementList'):
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obj.setPropertyStatus('PlacementList',
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'-Immutable' if obj.ExpandArray else 'Immutable')
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_DraftLink = DraftLink
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