From c702fd07ebe835b8789f9cb7f8a53d958c42e5cb Mon Sep 17 00:00:00 2001 From: wmayer Date: Wed, 29 Sep 2021 19:38:52 +0200 Subject: [PATCH] Mesh: [skip ci] rename MeshAlgorithm::GetMeshBorder to MeshAlgorithm::GetFacetBorder --- src/Mod/Mesh/App/Core/Algorithm.cpp | 2 +- src/Mod/Mesh/App/Core/Algorithm.h | 2 +- src/Mod/Mesh/App/Core/Degeneration.cpp | 2 +- src/Mod/Mesh/Gui/ViewProvider.cpp | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Mod/Mesh/App/Core/Algorithm.cpp b/src/Mod/Mesh/App/Core/Algorithm.cpp index d18cbb229e..f86b7cb1fc 100644 --- a/src/Mod/Mesh/App/Core/Algorithm.cpp +++ b/src/Mod/Mesh/App/Core/Algorithm.cpp @@ -421,7 +421,7 @@ void MeshAlgorithm::GetFacetBorders (const std::vector &raulInd, } } -void MeshAlgorithm::GetMeshBorder(FacetIndex uFacet, std::list& rBorder) const +void MeshAlgorithm::GetFacetBorder(FacetIndex uFacet, std::list& rBorder) const { const MeshFacetArray &rFAry = _rclMesh._aclFacetArray; std::list > openEdges; diff --git a/src/Mod/Mesh/App/Core/Algorithm.h b/src/Mod/Mesh/App/Core/Algorithm.h index 79848d2ee2..557032dd0e 100644 --- a/src/Mod/Mesh/App/Core/Algorithm.h +++ b/src/Mod/Mesh/App/Core/Algorithm.h @@ -154,7 +154,7 @@ public: * Returns the boundary of the mesh to the facet \a uFacet. If this facet does not have an open edge the returned * boundary is empty. */ - void GetMeshBorder(FacetIndex uFacet, std::list& rBorder) const; + void GetFacetBorder(FacetIndex uFacet, std::list& rBorder) const; /** * Boundaries that consist of several loops must be split in several independent boundaries * to perform e.g. a polygon triangulation algorithm on them. diff --git a/src/Mod/Mesh/App/Core/Degeneration.cpp b/src/Mod/Mesh/App/Core/Degeneration.cpp index 5983307b19..f352d5d480 100644 --- a/src/Mod/Mesh/App/Core/Degeneration.cpp +++ b/src/Mod/Mesh/App/Core/Degeneration.cpp @@ -1257,7 +1257,7 @@ void MeshFixPointOnEdge::FindBoundaries(std::list >& bor if (!tmp.empty()) { //TODO: Implement a method to handle all facets in 'tmp' std::list border; - meshalg.GetMeshBorder(tmp.front(), border); + meshalg.GetFacetBorder(tmp.front(), border); if (!border.empty()) { borderList.emplace_back(border.begin(), border.end()); } diff --git a/src/Mod/Mesh/Gui/ViewProvider.cpp b/src/Mod/Mesh/Gui/ViewProvider.cpp index c3a23b0575..8c233a9ea1 100644 --- a/src/Mod/Mesh/Gui/ViewProvider.cpp +++ b/src/Mod/Mesh/Gui/ViewProvider.cpp @@ -1787,7 +1787,7 @@ void ViewProviderMesh::fillHole(Mesh::FacetIndex uFacet) const MeshCore::MeshKernel& rKernel = fea->Mesh.getValue().getKernel(); MeshCore::MeshRefPointToFacets cPt2Fac(rKernel); MeshCore::MeshAlgorithm meshAlg(rKernel); - meshAlg.GetMeshBorder(uFacet, aBorder); + meshAlg.GetFacetBorder(uFacet, aBorder); std::vector boundary(aBorder.begin(), aBorder.end()); std::list > boundaries; boundaries.push_back(boundary);