[Draft] Splitted object Text and Label from Draft.py
And based them on Draft Annotation object
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committed by
Yorik van Havre
parent
19928b7347
commit
cb4295fd8a
112
src/Mod/Draft/draftobjects/text.py
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112
src/Mod/Draft/draftobjects/text.py
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# ***************************************************************************
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# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
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# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
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# * *
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# * This file is part of the FreeCAD CAx development system. *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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# * as published by the Free Software Foundation; either version 2 of *
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# * the License, or (at your option) any later version. *
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# * for detail see the LICENCE text file. *
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# * *
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# * FreeCAD is distributed in the hope that it will be useful, *
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# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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# * GNU Library General Public License for more details. *
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# * *
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# * You should have received a copy of the GNU Library General Public *
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# * License along with FreeCAD; if not, write to the Free Software *
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# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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# * USA *
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# * *
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# ***************************************************************************
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"""This module provides the object code for Draft Label.
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"""
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## @package label
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# \ingroup DRAFT
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# \brief This module provides the object code for Draft Label.
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import FreeCAD as App
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import math
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from PySide.QtCore import QT_TRANSLATE_NOOP
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import DraftGeomUtils
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import draftutils.gui_utils as gui_utils
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import draftutils.utils as utils
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from draftobjects.draft_annotation import DraftAnnotation
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from draftviewproviders.view_text import ViewProviderText
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def make_text(stringslist, point=App.Vector(0,0,0), screen=False):
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"""makeText(strings,[point],[screen])
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Creates a Text object containing the given strings.
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The current color and text height and font
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specified in preferences are used.
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Parameters
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----------
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stringlist : List
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Given list of strings, one string by line (strings can also
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be one single string)
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point : App::Vector
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screen : Bool
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If screen is True, the text always faces the view direction.
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"""
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if not App.ActiveDocument:
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App.Console.PrintError("No active document. Aborting\n")
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return
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utils.type_check([(point, App.Vector)], "makeText")
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if not isinstance(stringslist,list): stringslist = [stringslist]
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obj = App.ActiveDocument.addObject("App::FeaturePython","Text")
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Text(obj)
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obj.Text = stringslist
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obj.Placement.Base = point
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if App.GuiUp:
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ViewProviderText(obj.ViewObject)
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if screen:
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obj.ViewObject.DisplayMode = "3D text"
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h = utils.get_param("textheight",0.20)
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if screen:
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h = h*10
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obj.ViewObject.FontSize = h
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obj.ViewObject.FontName = utils.get_param("textfont","")
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obj.ViewObject.LineSpacing = 1
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gui_utils.format_object(obj)
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gui_utils.select(obj)
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return obj
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class Text(DraftAnnotation):
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"""The Draft Text object"""
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def __init__(self,obj):
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super().__init__(obj, "Text")
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obj.addProperty("App::PropertyPlacement",
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"Placement",
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"Base",
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QT_TRANSLATE_NOOP("App::Property",
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"The placement of this object"))
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obj.addProperty("App::PropertyStringList",
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"Text",
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"Base",
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QT_TRANSLATE_NOOP("App::Property",
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"The text displayed by this object"))
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def execute(self,obj):
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pass
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