Refactor method to base View
Auto allocate member attributes
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@@ -48,9 +48,6 @@
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#include <Gui/Selection.h>
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#include <Gui/Command.h>
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#include "QGCustomBorder.h"
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#include "QGCustomLabel.h"
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#include "QGIView.h"
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#include "QGCustomClip.h"
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#include "QGIViewClip.h"
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@@ -82,11 +79,8 @@ QGIView::QGIView()
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m_decorPen.setStyle(Qt::DashLine);
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m_decorPen.setWidth(0); // 0 => 1px "cosmetic pen"
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m_label = new QGCustomLabel();
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addToGroup(m_label);
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m_border = new QGCustomBorder();
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addToGroup(m_border);
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addToGroup(&m_label);
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addToGroup(&m_border);
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isVisible(true);
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}
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@@ -298,27 +292,27 @@ void QGIView::drawBorder()
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{
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prepareGeometryChange();
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if (!borderVisible) {
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m_label->hide();
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m_border->hide();
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m_label.hide();
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m_border.hide();
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return;
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}
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//double margin = 2.0;
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m_label->hide();
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m_border->hide();
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m_label.hide();
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m_border.hide();
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m_label->setDefaultTextColor(m_colCurrent);
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m_label.setDefaultTextColor(m_colCurrent);
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m_font.setFamily(getPrefFont());
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m_label->setFont(m_font);
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m_label.setFont(m_font);
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QString labelStr = QString::fromUtf8(getViewObject()->Label.getValue());
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m_label->setPlainText(labelStr);
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QRectF labelArea = m_label->boundingRect();
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double labelWidth = m_label->boundingRect().width();
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double labelHeight = m_label->boundingRect().height();
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m_label.setPlainText(labelStr);
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QRectF labelArea = m_label.boundingRect();
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double labelWidth = m_label.boundingRect().width();
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double labelHeight = m_label.boundingRect().height();
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m_border->hide();
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m_border.hide();
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m_decorPen.setColor(m_colCurrent);
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m_border->setPen(m_decorPen);
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m_border.setPen(m_decorPen);
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QRectF displayArea = customChildrenBoundingRect();
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double displayWidth = displayArea.width();
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@@ -331,18 +325,18 @@ void QGIView::drawBorder()
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double frameHeight = labelHeight + displayHeight;
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QPointF displayCenter = displayArea.center();
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m_label->setX(displayCenter.x() - labelArea.width()/2.);
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m_label->setY(displayArea.bottom());
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m_label.setX(displayCenter.x() - labelArea.width()/2.);
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m_label.setY(displayArea.bottom());
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QRectF frameArea = QRectF(displayCenter.x() - frameWidth/2.,
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displayArea.top(),
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frameWidth,
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frameHeight);
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m_border->setRect(frameArea);
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m_border->setPos(0.,0.);
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m_border.setRect(frameArea);
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m_border.setPos(0.,0.);
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m_label->show();
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m_border->show();
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m_label.show();
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m_border.show();
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}
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void QGIView::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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@@ -371,7 +365,23 @@ QRectF QGIView::customChildrenBoundingRect() {
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QRectF QGIView::boundingRect() const
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{
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return m_border->rect().adjusted(-2.,-2.,2.,2.); //allow for border line width //TODO: fiddle brect if border off?
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return m_border.rect().adjusted(-2.,-2.,2.,2.); //allow for border line width //TODO: fiddle brect if border off?
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}
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QGIView* QGIView::getQGIVByName(std::string name)
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{
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QList<QGraphicsItem*> qgItems = scene()->items();
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QList<QGraphicsItem*>::iterator it = qgItems.begin();
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for (; it != qgItems.end(); it++) {
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QGIView* qv = dynamic_cast<QGIView*>((*it));
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if (qv) {
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const char* qvName = qv->getViewName();
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if(name.compare(qvName) == 0) {
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return (qv);
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}
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}
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}
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return 0;
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}
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QColor QGIView::getNormalColor()
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