Mesh: Add #include <limits> where used

This commit is contained in:
Benjamin Nauck
2025-03-31 23:51:52 +02:00
parent fff96e6974
commit cd1209e146
33 changed files with 43 additions and 0 deletions

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@@ -24,6 +24,7 @@
#ifndef _PreComp_
#include <algorithm>
#include <limits>
#endif
#include <Base/Console.h>

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@@ -26,6 +26,7 @@
#include <algorithm>
#include <cstdlib>
#include <iterator>
#include <limits>
#endif
#include <Base/BoundBox.h>

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@@ -28,6 +28,7 @@
#include <Mod/Mesh/MeshGlobal.h>
#endif
#include <algorithm>
#include <limits>
#include <list>
#include <set>
#include <vector>

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@@ -24,6 +24,7 @@
#ifndef _PreComp_
#include <algorithm>
#include <functional>
#include <limits>
#endif
#include <QFuture>

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@@ -59,6 +59,7 @@
#include <algorithm>
#include <cstdlib>
#include <iterator>
#include <limits>
#endif
#include <Base/Console.h>

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@@ -21,6 +21,9 @@
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include "Decimation.h"
#include "MeshKernel.h"

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@@ -21,6 +21,9 @@
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include <Mod/Mesh/App/WildMagic4/Wm4DistSegment3Triangle3.h>
#include <Mod/Mesh/App/WildMagic4/Wm4DistVector3Triangle3.h>

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@@ -25,6 +25,7 @@
#include <cstring>
#include <functional>
#include <limits>
#include <vector>
#include <Base/BoundBox.h>

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@@ -25,6 +25,7 @@
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#include <limits>
#endif
#include "Algorithm.h"

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@@ -23,6 +23,7 @@
#ifndef MESH_GRID_H
#define MESH_GRID_H
#include <limits>
#include <set>
#include <Base/BoundBox.h>

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@@ -25,6 +25,7 @@
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#include <limits>
#include <map>
#include <queue>
#include <stdexcept>

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@@ -24,6 +24,7 @@
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#include <limits>
#include <map>
#endif

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@@ -24,6 +24,7 @@
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#include <limits>
#endif
#include "Algorithm.h"

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@@ -23,6 +23,7 @@
#ifndef MESH_SMOOTHING_H
#define MESH_SMOOTHING_H
#include <limits>
#include <vector>
#include "Definitions.h"

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@@ -26,6 +26,7 @@
#include <algorithm>
#include <cstdlib>
#include <iterator>
#include <limits>
#endif
#include "SphereFit.h"

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@@ -24,6 +24,7 @@
#define MESH_TOOLS_H
#include <functional>
#include <limits>
#include <Mod/Mesh/App/WildMagic4/Wm4DistVector3Triangle3.h>
#include <Mod/Mesh/App/WildMagic4/Wm4Sphere3.h>

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@@ -26,6 +26,7 @@
#include <algorithm>
#include <boost/core/ignore_unused.hpp>
#include <cmath>
#include <limits>
#include <queue>
#include <utility>
#endif

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@@ -23,6 +23,7 @@
#include "PreCompiled.h"
#ifndef _PreComp_
#include <cmath>
#include <limits>
#include <queue>
#endif

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@@ -21,6 +21,9 @@
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include <Base/Converter.h>

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@@ -21,6 +21,9 @@
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include <App/Document.h>

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@@ -21,6 +21,9 @@
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include "MeshFeature.h"
// inclusion of the generated files (generated out of MeshFeaturePy.xml)

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@@ -23,6 +23,7 @@
#ifndef MESH_MESHPOINT_H
#define MESH_MESHPOINT_H
#include <limits>
#include <Base/Vector3D.h>
#include <Base/Handle.h>

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@@ -22,6 +22,7 @@
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#include <sstream>
#endif

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@@ -50,6 +50,7 @@
#include <iomanip>
#include <iostream>
#include <list>
#include <limits>
#include <map>
#include <queue>
#include <set>

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@@ -16,6 +16,7 @@
#include "Wm4FoundationPCH.h"
#include "Wm4Math.h"
#include <limits>
namespace Wm4 {

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@@ -26,6 +26,7 @@
#include <windows.h>
#endif
#include <map>
#include <limits>
#include <QApplication>
#include <QPointer>

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@@ -27,6 +27,7 @@
#include <QTimer>
#include <algorithm>
#include <functional>
#include <limits>
#include <Inventor/SbLine.h>
#include <Inventor/SoPickedPoint.h>

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@@ -22,6 +22,7 @@
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#include <QPushButton>
#endif

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@@ -22,6 +22,7 @@
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#include <sstream>
#endif

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@@ -22,6 +22,7 @@
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#include <sstream>
#include <QDialog>

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@@ -30,6 +30,7 @@
#ifndef _PreComp_
#include <algorithm>
#include <limits>
#ifdef FC_OS_MACOSX
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>

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@@ -23,6 +23,7 @@
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <limits>
#ifdef FC_OS_WIN32
#include <windows.h>
#endif

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@@ -22,6 +22,7 @@
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#ifdef FC_OS_WIN32
#include <Windows.h>
#endif