PartDesign changes
* Mostly for supporting in-place editing * Add new SubShapeBinder that support cross coordinate system, external, and sub-object binding
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@@ -340,10 +340,10 @@ void TaskDlgBooleanParameters::clicked(int)
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bool TaskDlgBooleanParameters::accept()
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{
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std::string name = BooleanView->getObject()->getNameInDocument();
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Gui::Document* doc = Gui::Application::Instance->activeDocument();
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if (doc != NULL)
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doc->setShow(name.c_str());
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auto obj = BooleanView->getObject();
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if(!obj || !obj->getNameInDocument())
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return false;
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BooleanView->Visibility.setValue(true);
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try {
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std::vector<std::string> bodies = parameter->getBodies();
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@@ -353,9 +353,9 @@ bool TaskDlgBooleanParameters::accept()
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return false;
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}
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std::stringstream str;
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str << "App.ActiveDocument." << name.c_str() << ".setObjects( [";
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str << Gui::Command::getObjectCmd(obj) << ".setObjects( [";
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for (std::vector<std::string>::const_iterator it = bodies.begin(); it != bodies.end(); ++it)
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str << "App.ActiveDocument." << *it << ",";
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str << "App.getDocument('" << obj->getDocument()->getName() << "').getObject('" << *it << "'),";
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str << "])";
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Gui::Command::runCommand(Gui::Command::Doc,str.str().c_str());
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}
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@@ -364,7 +364,7 @@ bool TaskDlgBooleanParameters::accept()
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return false;
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}
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Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.%s.Type = %u",name.c_str(),parameter->getType());
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FCMD_OBJ_CMD(obj,"Type = " << parameter->getType());
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Gui::Command::doCommand(Gui::Command::Doc,"App.ActiveDocument.recompute()");
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Gui::Command::doCommand(Gui::Command::Gui,"Gui.activeDocument().resetEdit()");
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Gui::Command::commitCommand();
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