[TD]fix regression of svg hatch during export
- last worked in v0.20 - svg hatch tile field is not cropped on export to svg. svg tiles are replaced by pixmap tiles for export.
This commit is contained in:
@@ -43,21 +43,23 @@
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#include <QByteArrayMatcher>
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#include "QGCustomRect.h"
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#include "QGCustomSvg.h"
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#include "QGCustomImage.h"
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#include "QGICMark.h"
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#include "QGIPrimPath.h"
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#include "QGSPage.h"
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#include "Rez.h"
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#include "ZVALUE.h"
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using namespace TechDrawGui;
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using namespace TechDraw;
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using DU = DrawUtil;
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QGIFace::QGIFace(int index) :
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projIndex(index),
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m_hideSvgTiles(false),
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projIndex(index),
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m_hatchRotation(0.0)
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{
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m_segCount = 0;
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// setFillMode(NoFill);
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isHatched(false);
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setFlag(QGraphicsItem::ItemClipsChildrenToShape, true);
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@@ -68,26 +70,27 @@ QGIFace::QGIFace(int index) :
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m_pen.setStyle(m_styleCurrent);
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setLineWeight(0.0); //0 = cosmetic
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setPrettyNormal();
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m_texture = QPixmap(); //empty texture
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m_svgHatchArea = new QGCustomRect();
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m_svgHatchArea->setParentItem(this);
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m_svgCol = SVGCOLDEFAULT;
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m_fillScale = 1.0;
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m_imageSvgHatchArea = new QGCustomImage();
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m_imageSvgHatchArea->setParentItem(this);
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getParameters();
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// set up style & colour defaults
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m_colDefFill = App::Color(static_cast<uint32_t>(Preferences::getPreferenceGroup("Colors")->GetUnsigned("FaceColor", 0xFFFFFF)))
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m_colDefFill = App::Color(static_cast<uint32_t>(Preferences::getPreferenceGroup("Colors")->GetUnsigned("FaceColor", COLWHITE)))
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.asValue<QColor>();
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m_colDefFill.setAlpha(Preferences::getPreferenceGroup("Colors")->GetBool("ClearFace", false) ? 0 : 255);
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m_colDefFill.setAlpha(Preferences::getPreferenceGroup("Colors")->GetBool("ClearFace", false) ? ALPHALOW : ALPHAHIGH);
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m_fillDef = Qt::SolidPattern;
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m_fillSelect = Qt::SolidPattern;
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setFillMode(m_colDefFill.alpha() ? PlainFill : NoFill);
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setFillMode(NoFill);
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if (m_colDefFill.alpha() > 0) {
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setFillMode(PlainFill);
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}
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setFill(m_colDefFill, m_fillDef);
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m_sharedRender = new QSvgRenderer();
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@@ -106,6 +109,9 @@ void QGIFace::draw()
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// Base::Console().Message("QGIF::draw - pen style: %d\n", m_pen.style());
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setPath(m_outline); //Face boundary
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m_svgHatchArea->hide();
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m_imageSvgHatchArea->hide();
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if (isHatched()) {
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if (m_mode == GeomHatchFill) {
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//GeomHatch does not appear in pdf if clipping is set to true
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@@ -118,29 +124,28 @@ void QGIFace::draw()
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lineSetToFillItems(ls);
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}
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}
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m_svgHatchArea->hide();
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} else if (m_mode == SvgFill) {
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m_brush.setTexture(QPixmap());
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m_fillNormal = m_fillDef;
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m_fillStyleCurrent = m_fillNormal;
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setFlag(QGraphicsItem::ItemClipsChildrenToShape,true);
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loadSvgHatch(m_fileSpec);
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//SVG tiles need to be clipped
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setFlag(QGraphicsItem::ItemClipsChildrenToShape, true);
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buildSvgHatch();
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m_svgHatchArea->show();
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if (exporting()) {
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buildPixHatch();
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m_imageSvgHatchArea->show();
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} else {
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buildSvgHatch();
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m_svgHatchArea->show();
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}
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} else if (m_mode == BitmapFill) {
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m_fillStyleCurrent = Qt::TexturePattern;
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m_texture = textureFromBitmap(m_fileSpec);
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m_brush.setTexture(m_texture);
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m_svgHatchArea->hide();
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} else if (m_mode == PlainFill) {
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setFill(m_colNormalFill, m_fillNormal);
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m_svgHatchArea->hide();
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}
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} else {
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// face is not hatched
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m_svgHatchArea->hide();
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}
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show();
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}
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@@ -174,9 +179,9 @@ void QGIFace::setPrettySel() {
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}
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/// show or hide the edges of this face. Usually just for debugging
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void QGIFace::setDrawEdges(bool b) {
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void QGIFace::setDrawEdges(bool state) {
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// Base::Console().Message("QGIF::setDrawEdges(%d)\n", b);
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if (b) {
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if (state) {
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setStyle(Qt::DashLine);
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} else {
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setStyle(Qt::NoPen); //don't draw face lines, just fill
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@@ -192,12 +197,12 @@ void QGIFace::setHatchFile(std::string fileSpec)
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void QGIFace::loadSvgHatch(std::string fileSpec)
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{
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QString qfs(QString::fromUtf8(fileSpec.data(), fileSpec.size()));
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QFile f(qfs);
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if (!f.open(QFile::ReadOnly | QFile::Text)) {
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QFile file(qfs);
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if (!file.open(QFile::ReadOnly | QFile::Text)) {
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Base::Console().Error("QGIFace could not read %s\n", fileSpec.c_str());
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return;
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}
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m_svgXML = f.readAll();
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m_svgXML = file.readAll();
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// search in the file for the "stroke" specification in order to find out what declaration style is used
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// this is necessary to apply a color set by the user to the SVG
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@@ -211,9 +216,9 @@ void QGIFace::loadSvgHatch(std::string fileSpec)
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}
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}
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void QGIFace::setFillMode(QGIFace::fillMode m)
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void QGIFace::setFillMode(QGIFace::fillMode mode)
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{
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m_mode = m;
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m_mode = mode;
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if ((m_mode == NoFill) ||
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(m_mode == PlainFill)) {
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isHatched(false);
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@@ -265,13 +270,13 @@ QPen QGIFace::setGeomPen()
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double QGIFace::getXForm()
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{
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//try to keep the pattern the same when View scales
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auto s = scene();
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if (s) {
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auto vs = s->views(); //ptrs to views
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if (!vs.empty()) {
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auto v = vs.at(0);
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auto i = v->transform().inverted();
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return i.m11();
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auto ourScene = scene();
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if (ourScene) {
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auto viewsAll = ourScene->views(); //ptrs to views
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if (!viewsAll.empty()) {
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auto view = viewsAll.at(0);
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auto iView = view->transform().inverted();
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return iView.m11();
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}
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}
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return 1.0;
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@@ -280,15 +285,15 @@ double QGIFace::getXForm()
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/// remove the children that make up a PAT fill
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void QGIFace::clearFillItems()
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{
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for (auto& f: m_fillItems) {
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f->setParentItem(nullptr);
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this->scene()->removeItem(f);
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delete f;
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for (auto& fill: m_fillItems) {
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fill->setParentItem(nullptr);
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this->scene()->removeItem(fill);
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delete fill;
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}
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}
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/// debugging tool draws a mark at a position on this face
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void QGIFace::makeMark(double x, double y)
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void QGIFace::makeMark(double x, double y) // NOLINT readability-identifier-length
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{
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QGICMark* cmItem = new QGICMark(-1);
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cmItem->setParentItem(this);
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@@ -315,9 +320,9 @@ void QGIFace::buildSvgHatch()
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double overlayHeight = tilesHigh * hTile;
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m_svgHatchArea->setRect(0., 0., overlayWidth,-overlayHeight);
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m_svgHatchArea->centerAt(faceCenter);
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QByteArray before, after;
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before = QString::fromStdString(SVGCOLPREFIX + SVGCOLDEFAULT).toUtf8();
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after = QString::fromStdString(SVGCOLPREFIX + m_svgCol).toUtf8();
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QByteArray before = QString::fromStdString(SVGCOLPREFIX + SVGCOLDEFAULT).toUtf8();
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QByteArray after = QString::fromStdString(SVGCOLPREFIX + m_svgCol).toUtf8();
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QByteArray colorXML = m_svgXML.replace(before, after);
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if (!m_sharedRender->load(colorXML)) {
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Base::Console().Message("QGIF::buildSvgHatch - failed to load svg string\n");
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@@ -352,56 +357,138 @@ void QGIFace::clearSvg()
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hideSvg(true);
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}
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//this isn't used currently
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QPixmap QGIFace::textureFromSvg(std::string fileSpec)
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//! similar to svg hatch, but using pixmaps. we do this because QGraphicsSvgItems are not clipped
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//! when we export the scene to svg, but pixmaps are clipped.
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void QGIFace::buildPixHatch()
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{
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QString qs(QString::fromStdString(fileSpec));
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QFileInfo ffi(qs);
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if (!ffi.isReadable()) {
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return QPixmap();
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double wTile = SVGSIZEW * m_fillScale;
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double hTile = SVGSIZEH * m_fillScale;
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double faceWidth = m_outline.boundingRect().width();
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double faceHeight = m_outline.boundingRect().height();
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double faceOverlaySize = Preferences::svgHatchFactor() * std::max(faceWidth, faceHeight);
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QPointF faceCenter = m_outline.boundingRect().center();
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double tilesWide = ceil(faceOverlaySize / wTile);
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double tilesHigh = ceil(faceOverlaySize / hTile);
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double overlayWidth = tilesWide * wTile;
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double overlayHeight = tilesHigh * hTile;
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// handle color by brute force find & replace
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QByteArray before = QString::fromStdString(SVGCOLPREFIX + SVGCOLDEFAULT).toUtf8();
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QByteArray after = QString::fromStdString(SVGCOLPREFIX + m_svgCol).toUtf8();
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QByteArray colorXML = m_svgXML.replace(before,after);
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// TODO: there is a lot of switching back and forth between svg, QPixmap and QImage here that I
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// don't really understand.
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// render svg tile onto a QImage
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if (!m_sharedRender->load(colorXML)) {
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Base::Console().Message("QGIF::buildSvgHatch - failed to load svg string\n");
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return;
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}
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QSvgRenderer renderer(qs);
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QPixmap pixMap(renderer.defaultSize());
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pixMap.fill(Qt::white); //try Qt::transparent?
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QPainter painter(&pixMap);
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renderer.render(&painter); //svg texture -> bitmap
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return pixMap.scaled(m_fillScale, m_fillScale);
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QImage svgImage(SVGSIZEW, SVGSIZEH, QImage::Format_ARGB32);
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svgImage.fill(Qt::transparent);
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QPainter painter(&svgImage);
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if (svgImage.isNull()) {
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Base::Console().Error("QGIF::buildPixHatch - svgImage is null\n");
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return;
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}
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m_sharedRender->render(&painter);
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// convert the QImage into a QPixmap
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QPixmap tilePixmap(SVGSIZEW, SVGSIZEH);
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tilePixmap = QPixmap::fromImage(svgImage);
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tilePixmap = tilePixmap.scaled(wTile, hTile);
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if (tilePixmap.isNull()) {
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Base::Console().Error("QGIF::buildPixHatch - tilePixmap is null\n");
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return;
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}
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// layout a field of bitmap tiles big enough to cover this face onto a Qimage
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QImage tileField(overlayWidth, overlayHeight, QImage::Format_ARGB32);
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QPointF fieldCenter(overlayWidth / 2.0, overlayHeight / 2.0);
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tileField.fill(Qt::transparent);
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QPainter painter2(&tileField);
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QPainter::RenderHints hints = painter2.renderHints();
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hints = hints & QPainter::Antialiasing;
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painter2.setRenderHints(hints);
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QPainterPath clipper = path();
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QPointF offset = (fieldCenter - faceCenter);
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clipper.translate(offset);
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painter2.setClipPath(clipper);
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long int tileCount = 0;
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for (int iw = 0; iw < int(tilesWide); iw++) {
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for (int ih = 0; ih < int(tilesHigh); ih++) {
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painter2.drawPixmap(QRectF(iw * wTile, ih * hTile, wTile, hTile), //target rect
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tilePixmap,
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QRectF(0, 0, wTile, hTile)); //source rect
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tileCount++;
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if (tileCount > m_maxTile) {
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Base::Console().Warning("Pixmap tile count exceeded: %ld\n",tileCount);
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break;
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}
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}
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if (tileCount > m_maxTile) {
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break;
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}
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}
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// turn the QImage field into a pixmap
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QPixmap fieldPixmap(overlayWidth, overlayHeight);
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fieldPixmap = QPixmap::fromImage(tileField);
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// TODO: figure out how to rotate the pixmap without it looking terrible - far worse than the unrotated pixmap. svg hatch exported to svg will not be shown rotated
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// QTransform xFormPixmap;
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// xFormPixmap.rotate(m_hatchRotation);
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// xFormPixmap.translate(getHatchOffset().x, getHatchOffset().y);
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// m_imageSvgHatchArea->load(fieldPixmap.transformed(xFormPixmap));
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QPixmap nothing;
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m_imageSvgHatchArea->setPixmap(nothing);
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m_imageSvgHatchArea->load(fieldPixmap);
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m_imageSvgHatchArea->centerAt(faceCenter);
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}
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void QGIFace::setHatchColor(App::Color c)
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void QGIFace::setHatchColor(App::Color color)
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{
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m_svgCol = c.asHexString();
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m_geomColor = c.asValue<QColor>();
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m_svgCol = color.asHexString();
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m_geomColor = color.asValue<QColor>();
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}
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void QGIFace::setHatchScale(double s)
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void QGIFace::setHatchScale(double scale)
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{
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m_fillScale = s;
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m_fillScale = scale;
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}
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/// turn svg tiles on or off. QtSvg does not handle clipping,
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/// so we must be able to turn the hatching on/off when exporting a face with an
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/// svg hatch. Otherwise the full tile pattern is shown in the export.
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/// NOTE: there appears to have been a change in Qt that it now clips svg items
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void QGIFace::hideSvg(bool b)
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void QGIFace::hideSvg(bool state)
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{
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m_hideSvgTiles = b;
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m_hideSvgTiles = state;
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}
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/// create a QPixmap from a bitmap file. The QPixmap will be used as a QBrush
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/// texture.
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QPixmap QGIFace::textureFromBitmap(std::string fileSpec)
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QPixmap QGIFace::textureFromBitmap(std::string fileSpec) const
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{
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QPixmap pix;
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QString qfs(QString::fromUtf8(fileSpec.data(), fileSpec.size()));
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QFile f(qfs);
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if (!f.open(QFile::ReadOnly)) {
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QFile file(qfs);
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if (!file.open(QFile::ReadOnly)) {
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Base::Console().Error("QGIFace could not read %s\n", fileSpec.c_str());
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return pix;
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}
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QByteArray bytes = f.readAll();
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QByteArray bytes = file.readAll();
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pix.loadFromData(bytes);
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if (m_hatchRotation != 0.0) {
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QTransform rotator;
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@@ -411,14 +498,14 @@ QPixmap QGIFace::textureFromBitmap(std::string fileSpec)
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return pix;
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}
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void QGIFace::setLineWeight(double w) {
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m_geomWeight = w;
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void QGIFace::setLineWeight(double weight) {
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m_geomWeight = weight;
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}
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void QGIFace::getParameters()
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{
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m_maxSeg = Preferences::getPreferenceGroup("PAT")->GetInt("MaxSeg", 10000l);
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m_maxTile = Preferences::getPreferenceGroup("Decorations")->GetInt("MaxSVGTile", 10000l);
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m_maxSeg = Preferences::getPreferenceGroup("PAT")->GetInt("MaxSeg", MAXSEGMENT);
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m_maxTile = Preferences::getPreferenceGroup("Decorations")->GetInt("MaxSVGTile", MAXTILES);
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}
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QRectF QGIFace::boundingRect() const
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@@ -430,3 +517,13 @@ QPainterPath QGIFace::shape() const
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{
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return path();
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}
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bool QGIFace::exporting() const
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{
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auto tdScene = dynamic_cast<QGSPage*>(scene());
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if (!tdScene) {
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return false;
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}
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return tdScene->getExportingSvg();
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}
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