Core: Enable compiling with MSVC /permissive- (#11014)

* Base: Fixes for MSVC permissive-

* App: Fixes for MSVC permissive-

* Gui: Fixes for MSVC permissive-

* Main: Fixes for MSVC permissive-

* Fem: Fixes for MSVC permissive-

* Material: Fixes for MSVC permissive-

* Part: Fixes for MSVC permissive-

* Mesh: Fixes for MSVC permissive-

* Points: Fixes for MSVC permissive-

* Robot: Fixes for MSVC permissive-

* TechDraw: Fixes for MSVC permissive-

* Path: Fixes for MSVC permissive-

* Core; Changes per review comments

* TD: Revision from wandererfan

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This commit is contained in:
Chris Hennes
2023-11-27 10:37:29 -06:00
committed by GitHub
parent a462e8e616
commit cfd41683a5
45 changed files with 133 additions and 95 deletions

View File

@@ -971,7 +971,7 @@ void QGIViewPart::dumpPath(const char* text, QPainterPath path)
{
QPainterPath::Element elem;
Base::Console().Message(">>>%s has %d elements\n", text, path.elementCount());
char* typeName;
const char* typeName;
for (int iElem = 0; iElem < path.elementCount(); iElem++) {
elem = path.elementAt(iElem);
if (elem.isMoveTo()) {