Core: Enable compiling with MSVC /permissive- (#11014)
* Base: Fixes for MSVC permissive- * App: Fixes for MSVC permissive- * Gui: Fixes for MSVC permissive- * Main: Fixes for MSVC permissive- * Fem: Fixes for MSVC permissive- * Material: Fixes for MSVC permissive- * Part: Fixes for MSVC permissive- * Mesh: Fixes for MSVC permissive- * Points: Fixes for MSVC permissive- * Robot: Fixes for MSVC permissive- * TechDraw: Fixes for MSVC permissive- * Path: Fixes for MSVC permissive- * Core; Changes per review comments * TD: Revision from wandererfan * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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@@ -971,7 +971,7 @@ void QGIViewPart::dumpPath(const char* text, QPainterPath path)
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{
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QPainterPath::Element elem;
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Base::Console().Message(">>>%s has %d elements\n", text, path.elementCount());
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char* typeName;
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const char* typeName;
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for (int iElem = 0; iElem < path.elementCount(); iElem++) {
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elem = path.elementAt(iElem);
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if (elem.isMoveTo()) {
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