+ use quantity boxes in box & cylinder creation dialogs
This commit is contained in:
@@ -74,11 +74,11 @@ void CmdPartSimpleCylinder::activated(int iMsg)
|
||||
".Shape=Part.makeCylinder(%f,%f,"
|
||||
"Base.Vector(%f,%f,%f),"
|
||||
"Base.Vector(%f,%f,%f))"
|
||||
,dlg.radius->value()
|
||||
,dlg.length->value()
|
||||
,dlg.xPos->value()
|
||||
,dlg.yPos->value()
|
||||
,dlg.zPos->value()
|
||||
,dlg.radius->value().getValue()
|
||||
,dlg.length->value().getValue()
|
||||
,dlg.xPos->value().getValue()
|
||||
,dlg.yPos->value().getValue()
|
||||
,dlg.zPos->value().getValue()
|
||||
,dir.x,dir.y,dir.z);
|
||||
commitCommand();
|
||||
updateActive();
|
||||
|
||||
Reference in New Issue
Block a user