modernize C++: avoid bind
In many cases std::bind() is kept because the code is much simpler
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@@ -152,6 +152,7 @@ SketchObject::SketchObject()
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noRecomputes = false;
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//NOLINTBEGIN
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ExpressionEngine.setValidator(
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std::bind(&Sketcher::SketchObject::validateExpression, this, sp::_1, sp::_2));
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@@ -159,6 +160,7 @@ SketchObject::SketchObject()
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std::bind(&Sketcher::SketchObject::constraintsRemoved, this, sp::_1));
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constraintsRenamedConn = Constraints.signalConstraintsRenamed.connect(
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std::bind(&Sketcher::SketchObject::constraintsRenamed, this, sp::_1));
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//NOLINTEND
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analyser = new SketchAnalysis(this);
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