+ split file extension from descriptive text of file format to avoid that invalid translation breaks file dialog
+ add method to make image view unclosable for user + fix possible crash in MeshAlgorithm::GetMeshBorder + fix possible crash in MeshAlgorithm::ConnectLines
This commit is contained in:
@@ -532,13 +532,14 @@ void MeshAlgorithm::GetMeshBorder(unsigned long uFacet, std::list<unsigned long>
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{
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// find adjacent edge
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std::list<std::pair<unsigned long, unsigned long> >::iterator pEI;
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for (pEI = openEdges.begin(); pEI != openEdges.end(); pEI++)
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for (pEI = openEdges.begin(); pEI != openEdges.end(); ++pEI)
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{
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if (pEI->first == ulLast)
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{
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ulLast = pEI->second;
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rBorder.push_back(ulLast);
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openEdges.erase(pEI);
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pEI = openEdges.begin();
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break;
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}
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else if (pEI->second == ulFirst)
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@@ -546,6 +547,7 @@ void MeshAlgorithm::GetMeshBorder(unsigned long uFacet, std::list<unsigned long>
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ulFirst = pEI->first;
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rBorder.push_front(ulFirst);
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openEdges.erase(pEI);
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pEI = openEdges.begin();
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break;
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}
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}
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@@ -1454,125 +1456,117 @@ bool MeshAlgorithm::CutWithPlane (const Base::Vector3f &clBase, const Base::Vect
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bool MeshAlgorithm::ConnectLines (std::list<std::pair<Base::Vector3f, Base::Vector3f> > &rclLines,
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std::list<std::vector<Base::Vector3f> > &rclPolylines, float fMinEps) const
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{
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typedef std::list<std::pair<Base::Vector3f, Base::Vector3f> >::iterator TCIter;
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typedef std::list<std::pair<Base::Vector3f, Base::Vector3f> >::iterator TCIter;
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// square search radius
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// const float fMinEps = 1.0e-2f; // := 10 mirometer distance
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fMinEps = fMinEps * fMinEps;
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// square search radius
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// const float fMinEps = 1.0e-2f; // := 10 mirometer distance
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fMinEps = fMinEps * fMinEps;
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// remove all lines which distance is smaller than epsilon
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std::list<TCIter> _clToDelete;
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float fToDelDist = fMinEps / 10.0f;
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for (TCIter pF = rclLines.begin(); pF != rclLines.end(); pF++)
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{
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// remove all lines whose distance is smaller than epsilon
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std::list<TCIter> _clToDelete;
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float fToDelDist = fMinEps / 10.0f;
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for (TCIter pF = rclLines.begin(); pF != rclLines.end(); ++pF) {
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if (Base::DistanceP2(pF->first, pF->second) < fToDelDist)
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_clToDelete.push_back(pF);
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}
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for (std::list<TCIter>::iterator pI = _clToDelete.begin(); pI != _clToDelete.end(); pI++)
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rclLines.erase(*pI);
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while (rclLines.size() > 0)
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{
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TCIter pF;
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// new polyline
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std::list<Base::Vector3f> clPoly;
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// add first line and delete from the list
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Base::Vector3f clFront = rclLines.begin()->first; // current start point of the polyline
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Base::Vector3f clEnd = rclLines.begin()->second; // current end point of the polyline
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clPoly.push_back(clFront);
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clPoly.push_back(clEnd);
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rclLines.erase(rclLines.begin());
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// search for the next line on the begin/end of the polyline and add it
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TCIter pFront, pEnd;
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do
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{
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float fFrontMin = fMinEps, fEndMin = fMinEps;
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bool bFrontFirst=false, bEndFirst=false;
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pFront = rclLines.end();
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pEnd = rclLines.end();
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for (pF = rclLines.begin(); pF != rclLines.end(); pF++)
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{
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if (Base::DistanceP2(clFront, pF->first) < fFrontMin)
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{
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fFrontMin = Base::DistanceP2(clFront, pF->first);
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pFront = pF;
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bFrontFirst = true;
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}
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else if (Base::DistanceP2(clEnd, pF->first) < fEndMin)
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{
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fEndMin = Base::DistanceP2(clEnd, pF->first);
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pEnd = pF;
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bEndFirst = true;
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}
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else if (Base::DistanceP2(clFront, pF->second) < fFrontMin)
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{
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fFrontMin = Base::DistanceP2(clFront, pF->second);
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pFront = pF;
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bFrontFirst = false;
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}
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else if (Base::DistanceP2(clEnd, pF->second) < fEndMin)
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{
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fEndMin = Base::DistanceP2(clEnd, pF->second);
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pEnd = pF;
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bEndFirst = false;
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}
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}
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if (pFront != rclLines.end())
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{
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if (bFrontFirst == true)
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{
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clPoly.push_front(pFront->second);
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clFront = pFront->second;
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}
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else
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{
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clPoly.push_front(pFront->first);
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clFront = pFront->first;
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}
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rclLines.erase(pFront);
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}
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if (pEnd != rclLines.end())
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{
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if (bEndFirst == true)
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{
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clPoly.push_back(pEnd->second);
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clEnd = pEnd->second;
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}
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else
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{
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clPoly.push_back(pEnd->first);
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clEnd = pEnd->first;
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}
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rclLines.erase(pEnd);
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}
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_clToDelete.push_back(pF);
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}
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while ((pFront != rclLines.end()) || (pEnd != rclLines.end()));
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rclPolylines.push_back(std::vector<Base::Vector3f>(clPoly.begin(), clPoly.end()));
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}
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// remove all polylines with too few length
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typedef std::list<std::vector<Base::Vector3f> >::iterator TPIter;
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std::list<TPIter> _clPolyToDelete;
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for (TPIter pJ = rclPolylines.begin(); pJ != rclPolylines.end(); pJ++)
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{
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if (pJ->size() == 2) // only one line segment
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{
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if (Base::DistanceP2(*pJ->begin(), *(pJ->begin() + 1)) <= fMinEps)
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_clPolyToDelete.push_back(pJ);
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for (std::list<TCIter>::iterator pI = _clToDelete.begin(); pI != _clToDelete.end(); ++pI)
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rclLines.erase(*pI);
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while (!rclLines.empty()) {
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TCIter pF;
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// new polyline
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std::list<Base::Vector3f> clPoly;
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// add first line and delete from the list
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Base::Vector3f clFront = rclLines.begin()->first; // current start point of the polyline
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Base::Vector3f clEnd = rclLines.begin()->second; // current end point of the polyline
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clPoly.push_back(clFront);
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clPoly.push_back(clEnd);
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rclLines.erase(rclLines.begin());
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// search for the next line on the begin/end of the polyline and add it
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TCIter pFront, pEnd;
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bool bFoundLine;
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do {
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float fFrontMin = fMinEps, fEndMin = fMinEps;
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bool bFrontFirst=false, bEndFirst=false;
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pFront = rclLines.end();
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pEnd = rclLines.end();
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bFoundLine = false;
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for (pF = rclLines.begin(); pF != rclLines.end(); ++pF) {
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if (Base::DistanceP2(clFront, pF->first) < fFrontMin) {
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fFrontMin = Base::DistanceP2(clFront, pF->first);
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pFront = pF;
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bFrontFirst = true;
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}
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else if (Base::DistanceP2(clEnd, pF->first) < fEndMin) {
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fEndMin = Base::DistanceP2(clEnd, pF->first);
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pEnd = pF;
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bEndFirst = true;
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}
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else if (Base::DistanceP2(clFront, pF->second) < fFrontMin) {
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fFrontMin = Base::DistanceP2(clFront, pF->second);
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pFront = pF;
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bFrontFirst = false;
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}
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else if (Base::DistanceP2(clEnd, pF->second) < fEndMin) {
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fEndMin = Base::DistanceP2(clEnd, pF->second);
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pEnd = pF;
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bEndFirst = false;
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}
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}
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if (pFront != rclLines.end()) {
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bFoundLine = true;
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if (bFrontFirst) {
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clPoly.push_front(pFront->second);
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clFront = pFront->second;
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}
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else {
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clPoly.push_front(pFront->first);
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clFront = pFront->first;
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}
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rclLines.erase(pFront);
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}
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if (pEnd != rclLines.end()) {
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bFoundLine = true;
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if (bEndFirst) {
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clPoly.push_back(pEnd->second);
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clEnd = pEnd->second;
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}
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else {
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clPoly.push_back(pEnd->first);
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clEnd = pEnd->first;
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}
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rclLines.erase(pEnd);
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}
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}
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while (bFoundLine);
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rclPolylines.push_back(std::vector<Base::Vector3f>(clPoly.begin(), clPoly.end()));
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}
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}
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for (std::list<TPIter>::iterator pK = _clPolyToDelete.begin(); pK != _clPolyToDelete.end(); pK++)
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rclPolylines.erase(*pK);
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return true;
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// remove all polylines with too few length
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typedef std::list<std::vector<Base::Vector3f> >::iterator TPIter;
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std::list<TPIter> _clPolyToDelete;
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for (TPIter pJ = rclPolylines.begin(); pJ != rclPolylines.end(); ++pJ) {
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if (pJ->size() == 2) { // only one line segment
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if (Base::DistanceP2(*pJ->begin(), *(pJ->begin() + 1)) <= fMinEps)
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_clPolyToDelete.push_back(pJ);
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}
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}
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for (std::list<TPIter>::iterator pK = _clPolyToDelete.begin(); pK != _clPolyToDelete.end(); ++pK)
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rclPolylines.erase(*pK);
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return true;
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}
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bool MeshAlgorithm::ConnectPolygons(std::list<std::vector<Base::Vector3f> > &clPolyList,
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@@ -260,35 +260,35 @@ public:
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*/
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virtual ~QuadraticFit(){};
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/**
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* Übertragen der Quadric-Koeffizienten
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* @param ulIndex Nummer des Koeffizienten (0..9)
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* @return double Wert des Koeffizienten
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* Get the quadric coefficients
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* @param ulIndex Number of coefficient (0..9)
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* @return double value of coefficient
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*/
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double GetCoeff(unsigned long ulIndex) const;
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/**
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* Übertragen der Koeffizientan als Referenz
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* auf das interne Array
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* @return const double& Referenz auf das double-Array
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* Get the quadric coefficients as reference to the
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* internal array
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* @return const double& Reference to the double array
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*/
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const double& GetCoeffArray() const;
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/**
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* Aufruf des Fit-Algorithmus
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* @return float Qualität des Fits.
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* Invocation of fitting algorithm
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* @return float Quality of fit.
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*/
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float Fit();
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void CalcZValues(double x, double y, double &dZ1, double &dZ2) const;
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/**
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* Berechnen der Krümmungswerte der Quadric in einem bestimmten Punkt.
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* @param x X-Koordinate
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* @param y Y-Koordinate
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* @param z Z-Koordinate
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* @param rfCurv0 1. Hauptkrümmung
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* @param rfCurv1 2. Hauptkrümmung
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* @param rkDir0 Richtung der 1. Hauptkrümmung
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* @param rkDir1 Richtung der 2. Hauptkrümmung
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* Calculate the curvatures of the quadric at a given point.
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* @param x X-coordinate
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* @param y Y-coordinate
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* @param z Z-coordinate
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* @param rfCurv0 1. principal curvature
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* @param rfCurv1 2. principal curvature
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* @param rkDir0 Direction of 1. principal curvature
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* @param rkDir1 Direction of 2. principal curvature
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* @param dDistance
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* @return bool Fehlerfreie Ausfürhung = true, ansonsten false
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* @return bool Success = true, otherwise false
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*/
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bool GetCurvatureInfo(double x, double y, double z,
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double &rfCurv0, double &rfCurv1,
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@@ -297,32 +297,31 @@ public:
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bool GetCurvatureInfo(double x, double y, double z,
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double &rfCurv0, double &rfcurv1);
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/**
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* Aufstellen der Formanmatrix A und Berechnen der Eigenwerte.
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* @param dLambda1 Eigenwert 1
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* @param dLambda2 Eigenwert 2
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* @param dLambda3 Eigenwert 3
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* @param clEV1 Eigenvektor 1
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* @param clEV2 Eigenvektor 2
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* @param clEV3 Eigenvektor 3
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* Compute form matrix A and calculate Eigenvalues.
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* @param dLambda1 Eigenvalue 1
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* @param dLambda2 Eigenvalue 2
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* @param dLambda3 Eigenvalue 3
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* @param clEV1 Eigenvector 1
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* @param clEV2 Eigenvector 2
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* @param clEV3 Eigenvector 3
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*/
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void CalcEigenValues(double &dLambda1, double &dLambda2, double &dLambda3,
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Base::Vector3f &clEV1, Base::Vector3f &clEV2, Base::Vector3f &clEV3) const;
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protected:
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double _fCoeff[ 10 ]; /**< Ziel der Koeffizienten aus dem Fit */
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double _fCoeff[ 10 ]; /**< Coefficients of the fit */
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};
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// -------------------------------------------------------------------------------
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/**
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* Dies ist ein 2,5D-Ansatz, bei dem zunächst die Ausgleichsebene der Punktmenge (P_i = (x,y,z), i=1,...,n)
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* bestimmt wird. Danach wird eine Parametrisierung der Datenpunkte errechnet. Die Datenpunkte
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* werden somit bzgl. des lokalen Systems der Ebene dargestellt (P_i = (u,v,w)).
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* Durch diese transformierten Punkte wird nun eine quadratische Funktion
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* This is an 2.5D approach which first determines the bestfit plane of the point set (P_i = (x,y,z), i=1,...,n)
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* to get a parametrisation of the points afterwards. The coordinates of the points with respect to the local
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* coordinate system of the plane are determined and then a quadratic polynomial function of the form:
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* w = f(u,v) = a*u^2 + b*v^2 + c*u*v + d*u + e*v + f
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* berechnet.
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* Dieser Ansatz wurde als Alternative für den 3D-Ansatz mit Quadriken entwickelt, da bei
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* Quadriken in (vor allem) ebenen Bereichen recht seltsame Artefakte auftreten.
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* is deermined.
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* This approach was developed as an alternative for the 3D approach with quadrics because
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* the latter suffers from strange artifacts in planar areas.
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*/
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class MeshExport SurfaceFit : public PlaneFit
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{
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@@ -350,22 +349,20 @@ protected:
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// -------------------------------------------------------------------------------
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/**
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* Hilfs-Klasse für den Quadric-Fit. Beinhaltet die
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* partiellen Ableitungen der Quadric und dient zur
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* Berechnung der Quadrik-Eigenschaften.
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* Helper class for the quadric fit. Includes the
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* partial derivates of the quadric and serves for
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* calculation of the quadric properties.
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*/
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class FunctionContainer
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{
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public:
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/**
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* Die MGC-Algorithmen arbeiten mit Funktionen dieses
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* Types
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* WildMagic library uses function with this interface
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*/
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typedef double (*Function)(double,double,double);
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/**
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* Der parametrisierte Konstruktor. Erwartet ein Array
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* mit den Quadric-Koeffizienten.
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* @param pKoef Zeiger auf die Quadric-Parameter
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* The constructor expects an array of quadric coefficients.
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* @param pKoef Pointer to the quadric coefficients
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* (double [10])
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*/
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FunctionContainer(const double *pKoef)
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@@ -374,8 +371,8 @@ public:
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pImplSurf = new Wm4::QuadricSurface<double>( dKoeff );
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}
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/**
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* Übernehmen der Quadric-Parameter
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* @param pKoef Zeiger auf die Quadric-Parameter
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* Apply quadric coefficients
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* @param pKoef Pointer to the quadric coefficients
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* (double [10])
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*/
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void Assign( const double *pKoef )
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@@ -384,28 +381,28 @@ public:
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dKoeff[ ct ] = pKoef[ ct ];
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}
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/**
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* Destruktor. Löscht die ImpicitSurface Klasse
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* der MGC-Bibliothek wieder
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* Destruktor. Deletes the ImpicitSurface instance
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* of the WildMagic library
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*/
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~FunctionContainer(){ delete pImplSurf; }
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/**
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* Zugriff auf die Koeffizienten der Quadric
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* @param idx Index des Parameters
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* @return double& Der Koeffizient
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* Access to the quadric coefficients
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* @param idx Index to coefficient
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* @return double& coefficient
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*/
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double& operator[](int idx){ return dKoeff[ idx ]; }
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/**
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* Redirector auf eine Methode der MGC Bibliothek. Ermittelt
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* die Hauptkrümmungen und ihre Richtungen im angegebenen Punkt.
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* @param x X-Koordinate
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* @param y Y-Koordinate
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* @param z Z-Koordinate
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* @param rfCurv0 1. Hauptkrümmung
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* @param rfCurv1 2. Hauptkrümmung
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* @param rkDir0 Richtung der 1. Hauptkrümmung
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||||
* @param rkDir1 Richtung der 2. Hauptkrümmung
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* @param dDistance Ergebnis das die Entfernung des Punktes von der Quadrik angibt.
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||||
* @return bool Fehlerfreie Ausfürhung = true, ansonsten false
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* Redirector to a method of the WildMagic library. Determines
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* the principal curvatures and their directions at the given point.
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||||
* @param x X-coordinate
|
||||
* @param y Y-coordinate
|
||||
* @param z Z-coordinate
|
||||
* @param rfCurv0 1. principal curvature
|
||||
* @param rfCurv1 2. principal curvature
|
||||
* @param rkDir0 direction of 1. principal curvature
|
||||
* @param rkDir1 direction of 2. principal curvature
|
||||
* @param dDistance Gives distances from the point to the quadric.
|
||||
* @return bool Success = true, otherwise false
|
||||
*/
|
||||
bool CurvatureInfo(double x, double y, double z,
|
||||
double &rfCurv0, double &rfCurv1,
|
||||
@@ -502,8 +499,8 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
double dKoeff[ 10 ]; /**< Koeffizienten der Quadric */
|
||||
Wm4::ImplicitSurface<double> *pImplSurf; /**< Zugriff auf die MGC-Bibliothek */
|
||||
double dKoeff[ 10 ]; /**< Coefficients of quadric */
|
||||
Wm4::ImplicitSurface<double> *pImplSurf; /**< Access to the WildMagic library */
|
||||
|
||||
private:
|
||||
/**
|
||||
|
||||
@@ -659,7 +659,7 @@ bool MeshFixDeformedFacets::Fixup()
|
||||
fCosAngles[i] = fCosAngle;
|
||||
}
|
||||
|
||||
// first check for angle > 120°: in this case we swap with the opposite edge
|
||||
// first check for angle > 120 deg: in this case we swap with the opposite edge
|
||||
for (int i=0; i<3; i++)
|
||||
{
|
||||
float fCosAngle = fCosAngles[i];
|
||||
@@ -678,7 +678,7 @@ bool MeshFixDeformedFacets::Fixup()
|
||||
if (done)
|
||||
continue;
|
||||
|
||||
// now check for angle < 30°: in this case we swap with one of the edges the corner is part of
|
||||
// now check for angle < 30 deg: in this case we swap with one of the edges the corner is part of
|
||||
for (int j=0; j<3; j++)
|
||||
{
|
||||
float fCosAngle = fCosAngles[j];
|
||||
|
||||
@@ -328,7 +328,8 @@ public:
|
||||
};
|
||||
|
||||
/**
|
||||
* The MeshEvalDeformedFacets class searches for deformed facets. A facet is regarded as deformed if an angle is < 30° or > 120°.
|
||||
* The MeshEvalDeformedFacets class searches for deformed facets. A facet is regarded as deformed
|
||||
* if an angle is < 30 deg or > 120 deg.
|
||||
* @see MeshFixDegeneratedFacets
|
||||
* @author Werner Mayer
|
||||
*/
|
||||
|
||||
@@ -432,7 +432,7 @@ bool MeshGeomFacet::IsDeformed() const
|
||||
|
||||
fCosAngle = u * v;
|
||||
|
||||
// x < 30° => cos(x) > sqrt(3)/2 or x > 120° => cos(x) < -0.5
|
||||
// x < 30 deg => cos(x) > sqrt(3)/2 or x > 120 deg => cos(x) < -0.5
|
||||
if (fCosAngle > 0.86f || fCosAngle < -0.5f)
|
||||
return true;
|
||||
}
|
||||
@@ -748,7 +748,7 @@ void MeshGeomFacet::SubSample (float fStep, std::vector<Base::Vector3f> &rclPoin
|
||||
}
|
||||
|
||||
/**
|
||||
* Fast Triangle-Triangle Intersection Test by Tomas Möller
|
||||
* Fast Triangle-Triangle Intersection Test by Tomas Moeller
|
||||
* http://www.acm.org/jgt/papers/Moller97/tritri.html
|
||||
* http://www.cs.lth.se/home/Tomas_Akenine_Moller/code/
|
||||
*/
|
||||
@@ -771,7 +771,7 @@ bool MeshGeomFacet::IntersectWithFacet(const MeshGeomFacet &rclFacet) const
|
||||
}
|
||||
|
||||
/**
|
||||
* Fast Triangle-Triangle Intersection Test by Tomas Möller
|
||||
* Fast Triangle-Triangle Intersection Test by Tomas Moeller
|
||||
* http://www.acm.org/jgt/papers/Moller97/tritri.html
|
||||
* http://www.cs.lth.se/home/Tomas_Akenine_Moller/code/
|
||||
*/
|
||||
|
||||
@@ -361,8 +361,8 @@ public:
|
||||
bool IsDegenerated() const;
|
||||
/**
|
||||
* Checks whether the triangle is deformed. The definition of a deformed triangles is not as strong
|
||||
* as the definition of a degenerated triangle. A triangle is deformed if the maximum angle exceeds 120°
|
||||
* or the minimum angle falls below 30°.
|
||||
* as the definition of a degenerated triangle. A triangle is deformed if the maximum angle exceeds 120 deg
|
||||
* or the minimum angle falls below 30 deg.
|
||||
* A degenerated triangle is also a deformed triangle.
|
||||
*/
|
||||
bool IsDeformed() const;
|
||||
|
||||
Reference in New Issue
Block a user