Add Mod/TechDraw/App

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WandererFan
2016-01-14 15:59:03 -05:00
committed by wmayer
parent 74f536c820
commit d24e9be1bf
58 changed files with 9062 additions and 0 deletions

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/***************************************************************************
* Copyright (c) 2012 Luke Parry <l.parry@warwick.ac.uk> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <BRepAdaptor_Curve.hxx>
# include <Geom_Circle.hxx>
# include <gp_Circ.hxx>
# include <gp_Elips.hxx>
#endif
#include <Bnd_Box.hxx>
#include <BRepBndLib.hxx>
#include <BRepBuilderAPI_Transform.hxx>
#include <HLRBRep_Algo.hxx>
#include <TopoDS_Shape.hxx>
#include <HLRTopoBRep_OutLiner.hxx>
//#include <BRepAPI_MakeOutLine.hxx>
#include <HLRAlgo_Projector.hxx>
#include <HLRBRep_ShapeBounds.hxx>
#include <HLRBRep_HLRToShape.hxx>
#include <gp_Ax2.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <gp_Vec.hxx>
#include <Poly_Polygon3D.hxx>
#include <Poly_Triangulation.hxx>
#include <Poly_PolygonOnTriangulation.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopTools_IndexedMapOfShape.hxx>
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <BRep_Tool.hxx>
#include <BRepMesh.hxx>
#include <BRepAdaptor_CompCurve.hxx>
#include <Handle_BRepAdaptor_HCompCurve.hxx>
#include <Approx_Curve3d.hxx>
#include <BRepAdaptor_HCurve.hxx>
#include <Handle_BRepAdaptor_HCurve.hxx>
#include <Geom_BSplineCurve.hxx>
#include <Handle_Geom_BSplineCurve.hxx>
#include <Geom_BezierCurve.hxx>
#include <GeomConvert_BSplineCurveToBezierCurve.hxx>
#include <GeomConvert_BSplineCurveKnotSplitting.hxx>
#include <Geom2d_BSplineCurve.hxx>
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Base/Tools2D.h>
#include <Base/Vector3D.h>
#include "Geometry.h"
using namespace TechDrawGeometry;
// Collection of Geometric Features
Wire::Wire()
{
}
Wire::~Wire()
{
for(std::vector<BaseGeom *>::iterator it = geoms.begin(); it != geoms.end(); ++it) {
delete (*it);
*it = 0;
}
geoms.clear();
}
Face::Face()
{
}
Face::~Face()
{
for(std::vector<Wire *>::iterator it = wires.begin(); it != wires.end(); ++it) {
delete (*it);
*it = 0;
}
wires.clear();
}
BaseGeom::BaseGeom() :
geomType(NOTDEF),
reversed(false)
{
}
//! ugh. yuck.
std::vector<Base::Vector2D> BaseGeom::findEndPoints()
{
std::vector<Base::Vector2D> result;
switch(this->geomType) {
case DrawingGeometry::CIRCLE: {
DrawingGeometry::Circle *geom = static_cast<DrawingGeometry::Circle *>(this);
double x = geom->center.fX + geom->radius;
result.push_back(Base::Vector2D(x,geom->center.fY));
result.push_back(Base::Vector2D(x,geom->center.fY));
} break;
case DrawingGeometry::ARCOFCIRCLE: {
DrawingGeometry::AOC *geom = static_cast<DrawingGeometry::AOC *>(this);
result.push_back(geom->startPnt);
result.push_back(geom->endPnt);
} break;
case DrawingGeometry::ELLIPSE: {
DrawingGeometry::Ellipse *geom = static_cast<DrawingGeometry::Ellipse *>(this);
result.push_back(geom->center + Base::Vector2D(geom->major * cos(geom->angle), geom->major * sin(geom->angle)));
result.push_back(geom->center + Base::Vector2D(geom->major * cos(geom->angle), geom->major * sin(geom->angle)));
} break;
case DrawingGeometry::ARCOFELLIPSE: {
DrawingGeometry::AOE *geom = static_cast<DrawingGeometry::AOE *>(this);
result.push_back(geom->startPnt);
result.push_back(geom->endPnt);
} break;
case DrawingGeometry::BSPLINE: {
DrawingGeometry::BSpline *geom = static_cast<DrawingGeometry::BSpline *>(this);
result.push_back(geom->segments.front().pnts[0]);
DrawingGeometry::BezierSegment tempSeg = geom->segments.back();
result.push_back(tempSeg.pnts[tempSeg.poles - 1]);
} break;
case DrawingGeometry::GENERIC: {
DrawingGeometry::Generic *geom = static_cast<DrawingGeometry::Generic *>(this);
result.push_back(geom->points.front());
result.push_back(geom->points.back());
} break;
default:
break;
}
return result;
}
Base::Vector2D BaseGeom::getStartPoint()
{
std::vector<Base::Vector2D> verts = findEndPoints();
return verts[0];
}
Base::Vector2D BaseGeom::getEndPoint()
{
std::vector<Base::Vector2D> verts = findEndPoints();
return verts[1];
}
Ellipse::Ellipse()
{
geomType = ELLIPSE;
}
Ellipse::Ellipse(const BRepAdaptor_Curve& c)
{
geomType = ELLIPSE;
gp_Elips ellp = c.Ellipse();
const gp_Pnt &p = ellp.Location();
center = Base::Vector2D(p.X(), p.Y());
major = ellp.MajorRadius();
minor = ellp.MinorRadius();
gp_Dir xaxis = ellp.XAxis().Direction();
angle = xaxis.AngleWithRef(gp_Dir(1, 0, 0), gp_Dir(0, 0, -1));
}
AOE::AOE()
{
geomType = ARCOFELLIPSE;
}
AOE::AOE(const BRepAdaptor_Curve& c) : Ellipse(c)
{
geomType = ARCOFELLIPSE;
double f = c.FirstParameter();
double l = c.LastParameter();
gp_Pnt s = c.Value(f);
gp_Pnt m = c.Value((l+f)/2.0);
gp_Pnt e = c.Value(l);
gp_Vec v1(m,s);
gp_Vec v2(m,e);
gp_Vec v3(0,0,1);
double a = v3.DotCross(v1,v2);
startAngle = f;
endAngle = l;
cw = (a < 0) ? true: false;
largeArc = (l-f > M_PI) ? true : false;
startPnt = Base::Vector2D(s.X(), s.Y());
endPnt = Base::Vector2D(e.X(), e.Y());
midPnt = Base::Vector2D(m.X(), m.Y());
/*
char las = (l-f > D_PI) ? '1' : '0'; // large-arc-flag
char swp = (a < 0) ? '1' : '0'; // sweep-flag, i.e. clockwise (0) or counter-clockwise (1)
out << "<path d=\"M" << s.X() << " " << s.Y()
<< " A" << r1 << " " << r2 << " "
<< angle << " " << las << " " << swp << " "
<< e.X() << " " << e.Y() << "\" />" << std::endl;
// if (startAngle > endAngle) {// if arc is reversed
// std::swap(startAngle, endAngle);
// }*/
// double ax = s.X() - center.fX;
// double ay = s.Y() - center.fY;
// double bx = e.X() - center.fX;
// double by = e.Y() - center.fY;
// startAngle = f;
// float range = l-f;
//
// endAngle = startAngle + range;
}
Circle::Circle()
{
geomType = CIRCLE;
}
Circle::Circle(const BRepAdaptor_Curve& c)
{
geomType = CIRCLE;
gp_Circ circ = c.Circle();
const gp_Pnt& p = circ.Location();
radius = circ.Radius();
center = Base::Vector2D(p.X(), p.Y());
}
AOC::AOC()
{
geomType = ARCOFCIRCLE;
}
AOC::AOC(const BRepAdaptor_Curve& c) : Circle(c)
{
geomType = ARCOFCIRCLE;
double f = c.FirstParameter();
double l = c.LastParameter();
gp_Pnt s = c.Value(f);
gp_Pnt m = c.Value((l+f)/2.0);
gp_Pnt e = c.Value(l);
gp_Vec v1(m,s);
gp_Vec v2(m,e);
gp_Vec v3(0,0,1);
double a = v3.DotCross(v1,v2);
startAngle = f;
endAngle = l;
cw = (a < 0) ? true: false;
largeArc = (l-f > M_PI) ? true : false;
startPnt = Base::Vector2D(s.X(), s.Y());
endPnt = Base::Vector2D(e.X(), e.Y());
midPnt = Base::Vector2D(m.X(), m.Y());
}
Generic::Generic()
{
geomType = GENERIC;
}
Generic::Generic(const BRepAdaptor_Curve& c)
{
geomType = GENERIC;
TopLoc_Location location;
Handle_Poly_Polygon3D polygon = BRep_Tool::Polygon3D(c.Edge(), location);
if (!polygon.IsNull()) {
const TColgp_Array1OfPnt &nodes = polygon->Nodes();
for (int i = nodes.Lower(); i <= nodes.Upper(); i++){
points.push_back(Base::Vector2D(nodes(i).X(), nodes(i).Y()));
}
}
}
Generic::Generic(Base::Vector2D start, Base::Vector2D end)
{
geomType = GENERIC;
points.push_back(start);
points.push_back(end);
}
BSpline::BSpline()
{
geomType = BSPLINE;
}
BSpline::BSpline(const BRepAdaptor_Curve &c)
{
geomType = BSPLINE;
Handle_Geom_BSplineCurve spline = c.BSpline();
if (spline->Degree() > 3) {
Standard_Real tol3D = 0.001;
Standard_Integer maxDegree = 3, maxSegment = 10;
Handle_BRepAdaptor_HCurve hCurve = new BRepAdaptor_HCurve(c);
// approximate the curve using a tolerance
//Approx_Curve3d approx(hCurve, tol3D, GeomAbs_C2, maxSegment, maxDegree); //gives degree == 5 ==> too many poles ==> buffer overrun
Approx_Curve3d approx(hCurve, tol3D, GeomAbs_C0, maxSegment, maxDegree);
if (approx.IsDone() && approx.HasResult()) {
spline = approx.Curve();
} else {
throw Base::Exception("Geometry::BSpline - could not approximate curve");
}
}
GeomConvert_BSplineCurveToBezierCurve crt(spline);
BezierSegment tempSegment;
gp_Pnt controlPoint;
for (Standard_Integer i = 1; i <= crt.NbArcs(); ++i) {
Handle_Geom_BezierCurve bezier = crt.Arc(i);
if (bezier->Degree() > 3) {
throw Base::Exception("Geometry::BSpline - converted curve degree > 3");
}
tempSegment.poles = bezier->NbPoles();
// Note: We really only need to keep the pnts[0] for the first Bezier segment,
// assuming this only gets used as in QGIViewPart::drawPainterPath
// ...it also gets used in GeometryObject::calcBoundingBox(), similar note applies
for (int pole = 1; pole <= tempSegment.poles; ++pole) {
controlPoint = bezier->Pole(pole);
tempSegment.pnts[pole - 1] = Base::Vector2D(controlPoint.X(), controlPoint.Y());
}
segments.push_back(tempSegment);
}
}
//! can this BSpline be represented by a straight line?
bool BSpline::isLine()
{
bool result = true;
std::vector<BezierSegment>::iterator iSeg = segments.begin();
double slope;
if ((*iSeg).poles == 2) {
slope = ((*iSeg).pnts[1].fY - (*iSeg).pnts[0].fY) /
((*iSeg).pnts[1].fX - (*iSeg).pnts[0].fX); //always at least 2 points?
}
for (; iSeg != segments.end(); iSeg++) {
if ((*iSeg).poles != 2) {
result = false;
break;
}
double newSlope = ((*iSeg).pnts[1].fY - (*iSeg).pnts[0].fY) / ((*iSeg).pnts[1].fX - (*iSeg).pnts[0].fX);
if (fabs(newSlope - slope) > Precision::Confusion()) {
result = false;
break;
}
}
return result;
}
//**** DrawingGeometry utility funtions
extern "C" {
//! return a vector of BaseGeom*'s in tail to nose order
std::vector<DrawingGeometry::BaseGeom*> DrawingExport chainGeoms(std::vector<DrawingGeometry::BaseGeom*> geoms)
{
std::vector<DrawingGeometry::BaseGeom*> result;
std::vector<bool> used(geoms.size(),false);
double tolerance = 0.0;
if (geoms.empty()) {
return result;
}
if (geoms.size() == 1) { //don't bother for single geom (circles, ellipses,etc)
result.push_back(geoms[0]);
} else {
result.push_back(geoms[0]); //start with first edge
Base::Vector2D atPoint = (geoms[0])->getEndPoint();
used[0] = true;
for (unsigned int i = 1; i < geoms.size(); i++) { //do size-1 more edges
getNextReturn next = nextGeom(atPoint,geoms,used,tolerance);
if (next.index) { //found an unused edge with vertex == atPoint
DrawingGeometry::BaseGeom* nextEdge = geoms.at(next.index);
used[next.index] = true;
nextEdge->reversed = next.reversed;
result.push_back(nextEdge);
if (next.reversed) {
atPoint = nextEdge->getStartPoint();
} else {
atPoint = nextEdge->getEndPoint();
}
} else {
Base::Console().Log("Error - Geometry::chainGeoms - couldn't find next edge\n");
//TARFU
}
}
}
return result;
}
//! find an unused geom starts or ends at atPoint. returns index[1:geoms.size()),reversed [true,false]
getNextReturn DrawingExport nextGeom(Base::Vector2D atPoint,
std::vector<DrawingGeometry::BaseGeom*> geoms,
std::vector<bool> used,
double tolerance)
{
getNextReturn result(0,false);
std::vector<DrawingGeometry::BaseGeom*>::iterator itGeom = geoms.begin();
for (; itGeom != geoms.end(); itGeom++) {
unsigned int index = itGeom - geoms.begin();
if (used[index]) {
continue;
}
if (atPoint == (*itGeom)->getStartPoint()) {
result.index = index;
result.reversed = false;
break;
} else if (atPoint == (*itGeom)->getEndPoint()) {
result.index = index;
result.reversed = true;
break;
}
}
return result;
}
} //end extern C