diff --git a/src/App/PropertyStandard.cpp b/src/App/PropertyStandard.cpp index dfc22f2e5a..7ff3b24f0b 100644 --- a/src/App/PropertyStandard.cpp +++ b/src/App/PropertyStandard.cpp @@ -2229,7 +2229,7 @@ PyObject *PropertyBoolList::getPyObject(void) void PropertyBoolList::setPyObject(PyObject *value) { - // string is also a sequence and must be be treated differently + // string is also a sequence and must be treated differently std::string str; if (PyUnicode_Check(value)) { #if PY_MAJOR_VERSION >= 3 diff --git a/src/Gui/BlenderNavigationStyle.cpp b/src/Gui/BlenderNavigationStyle.cpp index c18b776e4e..7d7034d555 100644 --- a/src/Gui/BlenderNavigationStyle.cpp +++ b/src/Gui/BlenderNavigationStyle.cpp @@ -375,7 +375,7 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev) } // If for dragging the buttons 1 and 3 are pressed - // but then button 3 is relaesed we shouldn't switch + // but then button 3 is released we shouldn't switch // into selection mode. if (this->button1down && this->button3down) this->lockButton1 = true; diff --git a/src/Gui/CADNavigationStyle.cpp b/src/Gui/CADNavigationStyle.cpp index 12e4e7e24c..d6ac60433f 100644 --- a/src/Gui/CADNavigationStyle.cpp +++ b/src/Gui/CADNavigationStyle.cpp @@ -446,7 +446,7 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev) } // If for dragging the buttons 1 and 3 are pressed - // but then button 3 is relaesed we shouldn't switch + // but then button 3 is released we shouldn't switch // into selection mode. if (this->button1down && this->button3down) this->lockButton1 = true; diff --git a/src/Gui/RevitNavigationStyle.cpp b/src/Gui/RevitNavigationStyle.cpp index 27cd2e0a24..8f5fddb821 100644 --- a/src/Gui/RevitNavigationStyle.cpp +++ b/src/Gui/RevitNavigationStyle.cpp @@ -375,7 +375,7 @@ SbBool RevitNavigationStyle::processSoEvent(const SoEvent * const ev) } // If for dragging the buttons 1 and 3 are pressed - // but then button 3 is relaesed we shouldn't switch + // but then button 3 is released we shouldn't switch // into selection mode. if (this->button1down && this->button3down) this->lockButton1 = true; diff --git a/src/Gui/SoFCBoundingBox.h b/src/Gui/SoFCBoundingBox.h index a7903a3430..34ba8f1e88 100644 --- a/src/Gui/SoFCBoundingBox.h +++ b/src/Gui/SoFCBoundingBox.h @@ -79,7 +79,7 @@ private: }; /** - * This is a special group node which be be defined to ignore bounding box actions. + * This is a special group node which must be defined to ignore bounding box actions. * @author Werner Mayer */ class GuiExport SoSkipBoundingGroup : public SoGroup {