libarea: fix whitespace

This commit is contained in:
luzpaz
2023-03-12 16:32:24 +00:00
committed by wwmayer
parent 12cb256a5d
commit d37f7a79ca

View File

@@ -22,7 +22,7 @@ namespace geoff_geometry {
}
SpanVertex::~SpanVertex() {
#ifndef PEPSDLL
#ifndef PEPSDLL
// don't know what peps did about this?
for(int i = 0; i < SPANSTORAGE; i++) {
if(index[i] != NULL) {
@@ -33,7 +33,7 @@ namespace geoff_geometry {
}
const SpanVertex& SpanVertex::operator= (const SpanVertex& spv ){
///
///
if (this == &spv)
return *this;
@@ -85,7 +85,7 @@ namespace geoff_geometry {
void SpanVertex::Add(int offset, const SpanDataObject* Index ) {
index[offset] = Index;
}
const SpanDataObject* SpanVertex::GetIndex(int offset) const{
return index[offset];
}
@@ -261,20 +261,20 @@ namespace geoff_geometry {
double dx0 = dx + radius; // 0deg
if( dir * (dx0 * dy1 - dx1 * dy) > 0) {
if(pc.x + radius > max.x) max.x = pc.x + radius;
if(pc.x + radius > max.x) max.x = pc.x + radius;
}
dx0 = dx - radius; // 180deg
if( dir * (dx0 * dy1 - dx1 * dy) > 0) {
if(pc.x - radius < min.x) min.x = pc.x - radius;
if(pc.x - radius < min.x) min.x = pc.x - radius;
}
double dy0 = dy + radius; // 90deg
if( dir * (dx * dy1 - dx1 * dy0) > 0) {
if(pc.y + radius > max.y) max.y = pc.y + radius;
if(pc.y + radius > max.y) max.y = pc.y + radius;
}
dy0 = dy - radius; // 270deg
if( dir * (dx * dy1 - dx1 * dy0) > 0) {
if(pc.y - radius < min.y) min.y = pc.y - radius;
if(pc.y - radius < min.y) min.y = pc.y - radius;
}
}
}
@@ -298,20 +298,20 @@ namespace geoff_geometry {
double dx0 = dx + radius; // 0deg
if( dir * (dx0 * dy1 - dx1 * dy) > 0) {
if(pc.x + radius > max.x) max.x = pc.x + radius;
if(pc.x + radius > max.x) max.x = pc.x + radius;
}
dx0 = dx - radius; // 180deg
if( dir * (dx0 * dy1 - dx1 * dy) > 0) {
if(pc.x - radius < min.x) min.x = pc.x - radius;
if(pc.x - radius < min.x) min.x = pc.x - radius;
}
double dy0 = dy + radius; // 90deg
if( dir * (dx * dy1 - dx1 * dy0) > 0) {
if(pc.y + radius > max.y) max.y = pc.y + radius;
if(pc.y + radius > max.y) max.y = pc.y + radius;
}
dy0 = dy - radius; // 270deg
if( dir * (dx * dy1 - dx1 * dy0) > 0) {
if(pc.y - radius < min.y) min.y = pc.y - radius;
if(pc.y - radius < min.y) min.y = pc.y - radius;
}
}
}
@@ -323,7 +323,7 @@ namespace geoff_geometry {
}
Point Span::Near(const Point& p)const{
// returns the near point to span from p
// returns the near point to span from p
if(this->dir == LINEAR) {
double t;
t = (Vector2d(this->p0, p) * this->vs); // t parametrised 0 - line length
@@ -610,7 +610,7 @@ return;
p = new SpanVertex;
m_spans.push_back(p);
}
else
else
p = (SpanVertex*) m_spans[m_nVertices / SPANSTORAGE];
p->Add(m_nVertices % SPANSTORAGE, span_type, p0, pc);
@@ -663,7 +663,7 @@ return;
Get(nSpans(), spLast, false, false);
if(spLast.p1.Dist(sp.p0) <= geoff_geometry::TOLERANCE) AddFirstVertex = false;
}
if(AddFirstVertex) {
if(AddFirstVertex) {
Add(sp.p0, AddNullSpans);
#ifndef PEPSDLL
if(obj != NULL) {
@@ -673,7 +673,7 @@ return;
#endif
}
}
Add(sp.dir, sp.p1, sp.pc, AddNullSpans);
#ifndef PEPSDLL
if(obj != NULL) {
@@ -851,7 +851,7 @@ return;
if(FNE(radius, radCheck, geoff_geometry::TOLERANCE)){
FAILURE(getMessage(L"Invalid Geometry - Radii mismatch - SetProperties"));
}
length = 0.0;
angle = 0.0;
if(radius > geoff_geometry::TOLERANCE) {
@@ -966,7 +966,7 @@ return;
Matrix inv_mat = *this;
inv_mat.Inverse();
Point tp = p;
if(!m_unit) tp = tp.Transform(inv_mat); // Inverse transform point (rather than transform each vertex!)
@@ -1000,7 +1000,7 @@ return;
return;
}
Kurve temp;
bool wrapped = false;
int spanno = startSpanno;
Span sp;
@@ -1047,7 +1047,7 @@ return;
return;
}
Kurve temp;
Span sp;
for(int spanno = 1; spanno != (endSpanno + 1); spanno++)
@@ -1090,7 +1090,7 @@ return;
void Kurve::StoreAllSpans(std::vector<Span>& kSpans)const { // store all kurve spans in array, normally when fast access is reqd
Span span;
for(int i = 1; i <= this->nSpans(); i++) {
this->Get(i, span, true, false);
this->Get(i, span, true, false);
kSpans.push_back(span);
}
}
@@ -1143,7 +1143,7 @@ return;
if(Closed()) {
if(!GetScale(xscale)) FAILURE(getMessage(L"Differential Scale not allowed for this method")); // differential scale
for(int i = 1; i < m_nVertices; i++) {
for(int i = 1; i < m_nVertices; i++) {
if(Get(i, sp, true))
area += ( 0.5 * ((sp.pc.x - sp.p0.x) * (sp.pc.y + sp.p0.y) - (sp.pc.x - sp.p1.x) * (sp.pc.y + sp.p1.y) - sp.angle * sp.radius * sp.radius));
else
@@ -1221,7 +1221,7 @@ return;
for(int i = 0; i < (int)all.size(); i++) {
if(i == 0)
if(i == 0)
p.push_back(all[0]);
else
if(all[i-1].Dist(all[i]) > geoff_geometry::TOLERANCE) p.push_back(all[i]);
@@ -1252,7 +1252,7 @@ return;
sp.SplitMatrix(nSplits, &m);
for(int j = 1; j < nSplits; j++) {
sp.p0 = sp.p0.Transform(m);
ko.Add(sp.p0);
ko.Add(sp.p0);
}
sp.dir = LINEAR;
@@ -1265,7 +1265,7 @@ return;
sp.p0 = sp.p1;
}
}
// copy kurve
if(changed) *this = ko;
return changed;
@@ -1356,7 +1356,7 @@ return;
}
return m_nVertices - kReduced.m_nVertices;
#else
#else
int dir1, dir2 = 0;
Point p0, p1, p2, pc0, pc1, pc2;
int vertex = 0;
@@ -1416,7 +1416,7 @@ Kurve Kurve::Part(int fromSpanno, const Point& fromPt, int toSpanno, const Point
Span span;
Point ps,pe;
int iStartSpanNr,iEndSpanNr,i;
// get start point and start spannumber
if(fromSpanno == 0)
ps = Near(fromPt,iStartSpanNr);
@@ -1435,7 +1435,7 @@ Kurve Kurve::Part(int fromSpanno, const Point& fromPt, int toSpanno, const Point
pe = span.p1;
iEndSpanNr = toSpanno;
}
kPart.Start(ps);
Get(iStartSpanNr,span,true,true);
@@ -1510,7 +1510,7 @@ Kurve Kurve::Part(int fromSpanno, const Point& fromPt, int toSpanno, const Point
double d = toPerim - perimLast;
sp.p1 = sp.MidPerim(d);
k.Add(sp);
}
}
break;
}
if(k.m_started)