Pad feature: Midplane, two-sided dimensions, up to first/last/face options
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@@ -39,23 +39,32 @@
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# include <TopExp_Explorer.hxx>
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# include <BRepAlgoAPI_Fuse.hxx>
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# include <Precision.hxx>
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# include <BRepPrimAPI_MakeHalfSpace.hxx>
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# include <BRepAlgoAPI_Common.hxx>
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#endif
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#include <Base/Placement.h>
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#include <Mod/Part/App/Part2DObject.h>
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#include <App/Document.h>
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#include "FeaturePad.h"
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using namespace PartDesign;
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const char* Pad::TypeEnums[]= {"Length","UpToLast","UpToFirst","UpToFace","TwoLengths",NULL};
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PROPERTY_SOURCE(PartDesign::Pad, PartDesign::Additive)
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Pad::Pad()
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{
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ADD_PROPERTY(Type,((long)0));
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Type.setEnums(TypeEnums);
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ADD_PROPERTY(Length,(100.0));
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ADD_PROPERTY(Reversed,(0));
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ADD_PROPERTY(MirroredExtent,(0));
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ADD_PROPERTY(Midplane,(0));
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ADD_PROPERTY(Length2,(100.0));
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ADD_PROPERTY(FaceName,(""));
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}
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short Pad::mustExecute() const
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@@ -63,8 +72,10 @@ short Pad::mustExecute() const
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if (Placement.isTouched() ||
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Sketch.isTouched() ||
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Length.isTouched() ||
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MirroredExtent.isTouched() ||
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Reversed.isTouched())
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Midplane.isTouched() ||
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Reversed.isTouched() ||
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Length2.isTouched() ||
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FaceName.isTouched())
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return 1;
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return 0;
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}
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@@ -74,6 +85,10 @@ App::DocumentObjectExecReturn *Pad::execute(void)
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double L = Length.getValue();
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if (L < Precision::Confusion())
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return new App::DocumentObjectExecReturn("Length of pad too small");
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double L2 = Length2.getValue();
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if ((std::string(Type.getValueAsString()) == "TwoLengths") && (L < Precision::Confusion()))
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return new App::DocumentObjectExecReturn("Second length of pad too small");
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App::DocumentObject* link = Sketch.getValue();
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if (!link)
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return new App::DocumentObjectExecReturn("No sketch linked");
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@@ -103,10 +118,8 @@ App::DocumentObjectExecReturn *Pad::execute(void)
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// get the Sketch plane
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Base::Placement SketchPos = static_cast<Part::Part2DObject*>(link)->Placement.getValue();
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Base::Rotation SketchOrientation = SketchPos.getRotation();
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Base::Vector3d SketchOrientationVector(0,0,1);
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if (Reversed.getValue()) // negative direction
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SketchOrientationVector *= -1;
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SketchOrientation.multVec(SketchOrientationVector,SketchOrientationVector);
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Base::Vector3d SketchVector(0,0,1);
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SketchOrientation.multVec(SketchVector,SketchVector);
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// get the support of the Sketch if any
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App::DocumentObject* SupportLink = static_cast<Part::Part2DObject*>(link)->Support.getValue();
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@@ -118,27 +131,159 @@ App::DocumentObjectExecReturn *Pad::execute(void)
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if (aFace.IsNull())
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return new App::DocumentObjectExecReturn("Creating a face from sketch failed");
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// lengthen the vector
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SketchOrientationVector *= L;
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this->positionBySketch();
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TopLoc_Location invObjLoc = this->getLocation().Inverted();
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try {
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// extrude the face to a solid
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gp_Vec vec(SketchOrientationVector.x,SketchOrientationVector.y,SketchOrientationVector.z);
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vec.Transform(invObjLoc.Transformation());
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BRepPrimAPI_MakePrism PrismMaker(aFace.Moved(invObjLoc),vec,0,1);
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if (PrismMaker.IsDone()) {
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// if the sketch has a support fuse them to get one result object (PAD!)
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if (SupportObject) {
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// At this point the prism can be a compound
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TopoDS_Shape result = PrismMaker.Shape();
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// set the additive shape property for later usage in e.g. pattern
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this->AddShape.setValue(result);
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TopoDS_Shape prism;
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bool isSolid = false; // support is a solid?
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bool isSolidChecked = false; // not checked yet
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if ((std::string(Type.getValueAsString()) == "UpToLast") ||
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(std::string(Type.getValueAsString()) == "UpToFirst") ||
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(std::string(Type.getValueAsString()) == "UpToFace"))
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{
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TopoDS_Face upToFace;
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gp_Dir dir(SketchVector.x,SketchVector.y,SketchVector.z);
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if ((std::string(Type.getValueAsString()) == "UpToLast") ||
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(std::string(Type.getValueAsString()) == "UpToFirst"))
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{
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// Check for valid support object
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if (!SupportObject)
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: No support in Sketch!");
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const TopoDS_Shape& support = SupportObject->Shape.getValue();
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bool isSolid = false;
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if (support.IsNull())
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: Support shape is invalid");
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TopExp_Explorer xp (support, TopAbs_SOLID);
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if (!xp.More())
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: Support shape is not a solid");
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isSolid = true;
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isSolidChecked = true;
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TopoDS_Shape origFace = makeFace(wires); // original sketch face before moving one unit
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std::vector<Part::cutFaces> cfaces = Part::findAllFacesCutBy(support, origFace, dir);
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if (cfaces.empty())
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return new App::DocumentObjectExecReturn("No faces found in this direction");
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// Find nearest/furthest face
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std::vector<Part::cutFaces>::const_iterator it, it_near, it_far;
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it_near = it_far = cfaces.begin();
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for (it = cfaces.begin(); it != cfaces.end(); it++)
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if (it->distsq > it_far->distsq)
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it_far = it;
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else if (it->distsq < it_near->distsq)
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it_near = it;
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upToFace = (std::string(Type.getValueAsString()) == "UpToLast" ? it_far->face : it_near->face);
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} else {
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if (FaceName.getValue() == "")
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: No face selected");
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// Get active object, this is the object that the user referenced when he clicked on the face!
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App::DocumentObject* baseLink = this->getDocument()->getActiveObject();
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if (!baseLink)
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: No object linked");
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if (!baseLink->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId()))
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: Linked object is not a Part object");
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Part::Feature *base = static_cast<Part::Feature*>(baseLink);
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const Part::TopoShape& baseShape = base->Shape.getShape();
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if (baseShape._Shape.IsNull())
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: Cannot work on invalid shape");
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TopoDS_Shape sub = baseShape.getSubShape(FaceName.getValue());
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if (!sub.IsNull() && sub.ShapeType() == TopAbs_FACE)
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upToFace = TopoDS::Face(sub);
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else
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: Selection is not a face");
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// Validate face
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// TODO: This would also exclude faces that are valid but not cut by the line
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// So for now we trust to the intelligence of the user when picking the face
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/*std::vector<cutFaces> cfaces = findAllFacesCutBy(upToFace, origFace, dir);
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if (cfaces.empty())
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return new App::DocumentObjectExecReturn("No faces found in this direction");*/
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}
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// Create semi-infinite prism from sketch in direction dir
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// Hack, because the two lines commented out below do NOT work!!!
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SketchVector *= 1E6;
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gp_Vec vec(SketchVector.x,SketchVector.y,SketchVector.z);
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vec.Transform(invObjLoc.Transformation());
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BRepPrimAPI_MakePrism PrismMaker(aFace.Moved(invObjLoc),vec,0,1); // very long, but finite prism
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//dir.Transform(invObjLoc.Transformation());
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//BRepPrimAPI_MakePrism PrismMaker(aFace.Moved(invObjLoc),dir,0,0,1);
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if (!PrismMaker.IsDone())
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: Could not extrude the sketch!");
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// Cut off the prism at the face we found
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// Grab any point from the sketch
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TopExp_Explorer exp;
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exp.Init(aFace, TopAbs_VERTEX);
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if (!exp.More())
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: Sketch without points?");
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gp_Pnt aPnt = BRep_Tool::Pnt(TopoDS::Vertex(exp.Current()));
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// Create a halfspace from the face, extending in direction of sketch plane
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BRepPrimAPI_MakeHalfSpace mkHalfSpace(upToFace, aPnt);
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if (!mkHalfSpace.IsDone())
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: HalfSpace creation failed");
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// Find common material between halfspace and prism
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BRepAlgoAPI_Common mkCommon(PrismMaker.Shape(), mkHalfSpace.Solid().Moved(invObjLoc));
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if (!mkCommon.IsDone())
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: Common creation failed");
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prism = this->getSolid(mkCommon.Shape());
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if (prism.IsNull())
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return new App::DocumentObjectExecReturn("Cannot extrude up to face: Resulting shape is not a solid");
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} else if ((std::string(Type.getValueAsString()) == "Length") ||
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(std::string(Type.getValueAsString()) == "TwoLengths")) {
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if (std::string(Type.getValueAsString()) == "Length") {
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if (Midplane.getValue()) {
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// Move face by half the extrusion distance to get pad symmetric to sketch plane
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gp_Trsf mov;
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mov.SetTranslation(gp_Vec(SketchVector.x,SketchVector.y,SketchVector.z) * (-1.0) * L/2.0);
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TopLoc_Location loc(mov);
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aFace.Move(loc);
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} else if (Reversed.getValue()) { // negative direction
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SketchVector *= -1.0;
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}
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// lengthen the vector
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SketchVector *= L;
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} else {
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// Move face by the second length to get pad extending to both sides of sketch plane
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gp_Trsf mov;
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mov.SetTranslation(gp_Vec(SketchVector.x,SketchVector.y,SketchVector.z) * (-1.0) * L2);
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TopLoc_Location loc(mov);
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aFace.Move(loc);
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// lengthen the vector
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SketchVector *= (L + L2);
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}
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// create the extrusion
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gp_Vec vec(SketchVector.x,SketchVector.y,SketchVector.z);
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vec.Transform(invObjLoc.Transformation());
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BRepPrimAPI_MakePrism PrismMaker(aFace.Moved(invObjLoc),vec,0,1); // finite prism
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if (!PrismMaker.IsDone())
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return new App::DocumentObjectExecReturn("Could not extrude the sketch!");
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prism = PrismMaker.Shape();
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} else {
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return new App::DocumentObjectExecReturn("Internal error: Unknown type for Pad feature");
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}
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// if the sketch has a support fuse them to get one result object (PAD!)
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if (SupportObject) {
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// set the additive shape property for later usage in e.g. pattern
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this->AddShape.setValue(prism);
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const TopoDS_Shape& support = SupportObject->Shape.getValue();
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if (!isSolidChecked) { // we haven't checked for solid, yet
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if (!support.IsNull()) {
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TopExp_Explorer xp;
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xp.Init(support,TopAbs_SOLID);
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@@ -147,32 +292,30 @@ App::DocumentObjectExecReturn *Pad::execute(void)
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break;
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}
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}
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if (isSolid) {
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// Let's call algorithm computing a fuse operation:
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BRepAlgoAPI_Fuse mkFuse(support.Moved(invObjLoc), result);
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// Let's check if the fusion has been successful
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if (!mkFuse.IsDone())
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return new App::DocumentObjectExecReturn("Fusion with support failed");
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result = mkFuse.Shape();
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// we have to get the solids (fuse create seldomly compounds)
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TopoDS_Shape solRes = this->getSolid(result);
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// lets check if the result is a solid
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if (solRes.IsNull())
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return new App::DocumentObjectExecReturn("Resulting shape is not a solid");
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this->Shape.setValue(solRes);
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}
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else
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if (!isSolid)
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return new App::DocumentObjectExecReturn("Support is not a solid");
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}
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else {
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TopoDS_Shape result = this->getSolid(PrismMaker.Shape());
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// set the additive shape property for later usage in e.g. pattern
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this->AddShape.setValue(result);
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this->Shape.setValue(result);
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}
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// Let's call algorithm computing a fuse operation:
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BRepAlgoAPI_Fuse mkFuse(support.Moved(invObjLoc), prism);
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// Let's check if the fusion has been successful
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if (!mkFuse.IsDone())
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return new App::DocumentObjectExecReturn("Fusion with support failed");
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TopoDS_Shape result = mkFuse.Shape();
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// we have to get the solids (fuse create seldomly compounds)
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TopoDS_Shape solRes = this->getSolid(result);
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// lets check if the result is a solid
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if (solRes.IsNull())
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return new App::DocumentObjectExecReturn("Resulting shape is not a solid");
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this->Shape.setValue(solRes);
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}
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else {
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TopoDS_Shape result = this->getSolid(prism);
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// set the additive shape property for later usage in e.g. pattern
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this->AddShape.setValue(result);
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this->Shape.setValue(result);
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}
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else
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return new App::DocumentObjectExecReturn("Could not extrude the sketch!");
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return App::DocumentObject::StdReturn;
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}
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