Script to create Menger sponge
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@@ -380,6 +380,30 @@ bool MeshFixDuplicateFacets::Fixup()
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// ----------------------------------------------------------------------
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bool MeshEvalInternalFacets::Evaluate()
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{
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_indices.clear();
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unsigned long uIndex=0;
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const MeshFacetArray& rFaces = _rclMesh.GetFacets();
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// get all facets
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std::set<FaceIterator, MeshFacet_Less > aFaceSet;
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MeshFacetArray::_TConstIterator first = rFaces.begin();
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for (MeshFacetArray::_TConstIterator it = rFaces.begin(); it != rFaces.end(); ++it, uIndex++) {
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std::pair<std::set<FaceIterator, MeshFacet_Less>::iterator, bool>
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pI = aFaceSet.insert(it);
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if (!pI.second) {
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// collect both elements
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_indices.push_back(*pI.first - first);
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_indices.push_back(uIndex);
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}
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}
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return _indices.empty();
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}
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// ----------------------------------------------------------------------
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bool MeshEvalDegeneratedFacets::Evaluate()
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{
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MeshFacetIterator it(_rclMesh);
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@@ -188,6 +188,35 @@ public:
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bool Fixup ();
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};
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/**
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* The MeshEvalInternalFacets class identifies internal facets of a volume mesh.
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* @author Werner Mayer
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*/
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class MeshExport MeshEvalInternalFacets : public MeshEvaluation
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{
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public:
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/**
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* Construction.
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*/
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MeshEvalInternalFacets (const MeshKernel &rclM) : MeshEvaluation( rclM ) { }
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/**
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* Destruction.
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*/
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~MeshEvalInternalFacets () { }
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/**
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* Identifiy internal facets.
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*/
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bool Evaluate ();
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/**
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* Return the indices.
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*/
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const std::vector<unsigned long>& GetIndices() const
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{ return _indices; }
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private:
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std::vector<unsigned long> _indices;
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};
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/**
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* The MeshEvalDegeneratedFacets class searches for degenerated facets. A facet is degenerated either if its points
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* are collinear, i.e. they lie on a line or two points are coincident. In the latter case these points are duplicated.
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@@ -127,6 +127,16 @@ Example:
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<UserDocu>Remove a list of facet indices from the mesh</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="getInternalFacets" Const="true">
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<Documentation>
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<UserDocu>Builds a list of facet indices with triangles that are inside a volume mesh</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="rebuildNeighbourHood">
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<Documentation>
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<UserDocu>Repairs the neighbourhood which might be broken</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="addMesh">
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<Documentation>
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<UserDocu>Combine this mesh with another mesh.</UserDocu>
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@@ -36,6 +36,7 @@
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#include "MeshProperties.h"
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#include "Core/Algorithm.h"
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#include "Core/Iterator.h"
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#include "Core/Degeneration.h"
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#include "Core/Elements.h"
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#include "Core/Grid.h"
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#include "Core/MeshKernel.h"
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@@ -581,6 +582,35 @@ PyObject* MeshPy::removeFacets(PyObject *args)
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Py_Return;
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}
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PyObject* MeshPy::getInternalFacets(PyObject *args)
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{
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if (!PyArg_ParseTuple(args, ""))
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return 0;
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const MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
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MeshCore::MeshEvalInternalFacets eval(kernel);
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eval.Evaluate();
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const std::vector<unsigned long>& indices = eval.GetIndices();
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Py::List ary(indices.size());
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Py::List::size_type pos=0;
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for (std::vector<unsigned long>::const_iterator it = indices.begin(); it != indices.end(); ++it) {
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ary[pos++] = Py::Long(*it);
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}
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return Py::new_reference_to(ary);
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}
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PyObject* MeshPy::rebuildNeighbourHood(PyObject *args)
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{
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if (!PyArg_ParseTuple(args, ""))
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return 0;
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MeshCore::MeshKernel& kernel = getMeshObjectPtr()->getKernel();
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kernel.RebuildNeighbours();
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Py_Return;
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}
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PyObject* MeshPy::addMesh(PyObject *args)
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{
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PyObject* mesh;
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