[TD]fix camera/front buttons on Proj Group dialog
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@@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>546</width>
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<height>897</height>
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<width>547</width>
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<height>915</height>
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</rect>
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</property>
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<property name="sizePolicy">
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@@ -993,6 +993,52 @@ for ProjectionGroups</string>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="gbViewDefaut">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="title">
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<string>View Defaults</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_8">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_7">
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<item>
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<widget class="Gui::PrefCheckBox" name="cb_useCameraDirection">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="font">
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<font>
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<italic>true</italic>
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</font>
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</property>
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<property name="toolTip">
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<string>If checked, the 3d camera direction (or normal of a selected face) will be used as the view direction. If not checked, Views will be created as Front Views.</string>
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</property>
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<property name="text">
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<string>Use 3d Camera Direction</string>
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</property>
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<property name="prefEntry" stdset="0">
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<cstring>UseCameraDirection</cstring>
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</property>
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<property name="prefPath" stdset="0">
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<cstring>/Mod/TechDraw/General</cstring>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="label_12">
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<property name="font">
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@@ -1009,19 +1055,6 @@ for ProjectionGroups</string>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<customwidgets>
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