[TD]Python routines & extension for CosmeticVertex
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@@ -108,6 +108,8 @@ public:
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const std::vector<BaseGeom *> & getEdgeGeometry() const { return edgeGeom; }
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const std::vector<BaseGeom *> getVisibleFaceEdges(bool smooth, bool seam) const;
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const std::vector<Face *> & getFaceGeometry() const { return faceGeom; }
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void setVertexGeometry(std::vector<Vertex*> newVerts) {vertexGeom = newVerts; }
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void projectShape(const TopoDS_Shape &input,
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const gp_Ax2 viewAxis);
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@@ -142,8 +144,9 @@ public:
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TopoDS_Shape getHidIso(void) { return hidIso; }
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//Are removeXXXXX functions really needed for GO?
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int addCosmeticVertex(Base::Vector3d pos, int link = -1);
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int addCosmeticVertex(Base::Vector3d pos, std::string tagString, int link = -1);
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int addCosmeticVertex(CosmeticVertex* cv);
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int addCosmeticVertex(Base::Vector3d pos, int link = -1); //obs?
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int addCosmeticVertex(Base::Vector3d pos, std::string tagString, int link = -1); //obs??
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int addCosmeticEdge(TechDraw::BaseGeom* bg, int s = 0);
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int addCenterLine(TechDraw::BaseGeom* bg, int s = 0, int si = -1);
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