diff --git a/src/Mod/Part/App/FeatureExtrusion.cpp b/src/Mod/Part/App/FeatureExtrusion.cpp index f71139a813..155065b168 100644 --- a/src/Mod/Part/App/FeatureExtrusion.cpp +++ b/src/Mod/Part/App/FeatureExtrusion.cpp @@ -222,7 +222,7 @@ Base::Vector3d Extrusion::calculateShapeNormal(const App::PropertyLink& shapeLin GeomAdaptor_Surface surf(planeFinder.Surface()); gp_Dir normal = surf.Plane().Axis().Direction(); - //now se know the plane. But if there are faces, the + //now we know the plane. But if there are faces, the //plane normal direction is not dependent on face orientation (because findPlane only uses edges). //let's fix that. TopExp_Explorer ex(sh, TopAbs_FACE);