Mod: redundant void 2

This commit is contained in:
berniev
2022-08-07 20:05:16 +10:00
committed by wwmayer
parent 311abcc43e
commit da9ebc572f
805 changed files with 3787 additions and 3787 deletions

View File

@@ -66,7 +66,7 @@ struct FemFace
unsigned short Size;
unsigned short FaceNo;
bool hide;
Base::Vector3d getFirstNodePoint(void) {
Base::Vector3d getFirstNodePoint() {
return Base::Vector3d(Nodes[0]->X(),Nodes[0]->Y(),Nodes[0]->Z());
}
@@ -331,7 +331,7 @@ void ViewProviderFemMesh::setDisplayMode(const char* ModeName)
ViewProviderGeometryObject::setDisplayMode(ModeName);
}
std::vector<std::string> ViewProviderFemMesh::getDisplayModes(void) const
std::vector<std::string> ViewProviderFemMesh::getDisplayModes() const
{
std::vector<std::string> StrList;
StrList.emplace_back(Private::dm_face_wire);
@@ -493,7 +493,7 @@ void ViewProviderFemMesh::setHighlightNodes(const std::set<long>& HighlightedNod
}
}
void ViewProviderFemMesh::resetHighlightNodes(void)
void ViewProviderFemMesh::resetHighlightNodes()
{
pcAnoCoords->point.setNum(0);
vHighlightedIdx.clear();
@@ -550,7 +550,7 @@ void ViewProviderFemMesh::setColorByNodeIdHelper(const std::vector<App::Color> &
pcShapeMaterial->diffuseColor.finishEditing();
}
void ViewProviderFemMesh::resetColorByNodeId(void)
void ViewProviderFemMesh::resetColorByNodeId()
{
pcMatBinding->value = SoMaterialBinding::OVERALL;
pcShapeMaterial->diffuseColor.setNum(0);
@@ -596,7 +596,7 @@ void ViewProviderFemMesh::setDisplacementByNodeIdHelper(const std::vector<Base::
}
void ViewProviderFemMesh::resetDisplacementByNodeId(void)
void ViewProviderFemMesh::resetDisplacementByNodeId()
{
applyDisplacementToNodes(0.0);
DisplacementVector.clear();
@@ -654,7 +654,7 @@ void ViewProviderFemMesh::setColorByElementId(const std::map<long,App::Color> &E
pcShapeMaterial->diffuseColor.finishEditing();
}
void ViewProviderFemMesh::resetColorByElementId(void)
void ViewProviderFemMesh::resetColorByElementId()
{
pcMatBinding->value = SoMaterialBinding::OVERALL;
pcShapeMaterial->diffuseColor.setNum(0);