Mod: redundant void 2
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@@ -224,7 +224,7 @@ Base::Vector3d GeoListModel<T>::getPoint(const Part::Geometry * geo, Sketcher::P
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}
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template <typename T>
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void GeoListModel<T>::rebuildVertexIndex(void) const
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void GeoListModel<T>::rebuildVertexIndex() const
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{
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VertexId2GeoElementId.clear();
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GeoElementId2VertexId.clear();
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