Mod: redundant void 2
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@@ -340,7 +340,7 @@ QRectF QGTracker::boundingRect() const
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return scene()->sceneRect();
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}
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QPainterPath QGTracker::shape(void) const
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QPainterPath QGTracker::shape() const
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{
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QPainterPath result;
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result.addRect(boundingRect());
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@@ -465,7 +465,7 @@ void QGTracker::setPoint(std::vector<QPointF> pts)
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setPrettyNormal();
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}
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std::vector<Base::Vector3d> QGTracker::convertPoints(void)
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std::vector<Base::Vector3d> QGTracker::convertPoints()
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{
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std::vector<Base::Vector3d> result;
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for (auto& p: m_points) {
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@@ -475,7 +475,7 @@ std::vector<Base::Vector3d> QGTracker::convertPoints(void)
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return result;
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}
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void QGTracker::terminateDrawing(void)
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void QGTracker::terminateDrawing()
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{
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// Base::Console().Message("QGTracker::terminateDrawing()\n");
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m_track->hide();
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