MSVC: Fix several compiler warnings
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@@ -570,7 +570,7 @@ void SimDisplay::UpdateProjection()
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shaderLinePath.UpdateProjectionMat(projmat);
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shaderLinePath.UpdateObjColor(pathLineColorPassed);
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projmat[2][2] *= 0.99999;
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projmat[2][2] *= 0.99999F;
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shaderGeomCloser.Activate();
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shaderGeomCloser.UpdateProjectionMat(projmat);
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}
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