Gui: Refactor navigation animations
- Animations are played through an Animator - Standard animations have a fixed duration and inherit from QVariantAnimation - The animation duration can be changed in the preferences - Fix animations when using the two arrows above the NaviCube - Start an animation or start and wait for an animation - Replaces standard camera animations (e.g. by selecting standard views or NaviCube) with FixedTimeAnimation - Replace View3DInventorViewer's CameraAnimation with FixedTimeAnimation - Replace OpenInventor navigation style infinite spin animation with SpinningAnimation - Stops an active animation when a new animation is started - Stops an active animation when the user starts dragging, panning or zooming - Refactor reorientCamera so it can be used in animations - Enable animations by default
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@@ -32,7 +32,8 @@
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<FCBool Name="ShowFPS" Value="0"/>
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<FCBool Name="ShowNaviCube" Value="1"/>
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<FCBool Name="ShowSelectionBoundingBox" Value="0"/>
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<FCBool Name="UseAutoRotation" Value="0"/>
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<FCBool Name="UseNavigationAnimations" Value="1"/>
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<FCFloat Name="AnimationDuration" Value="0.25"/>
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<FCBool Name="UseVBO" Value="0"/>
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<FCFloat Name="ViewScalingFactor" Value="1.0"/>
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<FCBool Name="ZoomAtCursor" Value="1"/>
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