Create outline of 3D shape
This commit is contained in:
428
src/Mod/TechDraw/App/DrawProjectSplit.cpp
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428
src/Mod/TechDraw/App/DrawProjectSplit.cpp
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/***************************************************************************
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* Copyright (c) WandererFan (wandererfan@gmail.com) 2016 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <sstream>
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#include <BRep_Tool.hxx>
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#include <BRepGProp.hxx>
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#include <BRepAdaptor_Curve.hxx>
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#include <BRepBuilderAPI_MakeEdge.hxx>
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#include <BRepBuilderAPI_MakeWire.hxx>
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#include <BRepBuilderAPI_Copy.hxx>
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#include <BRepLProp_CurveTool.hxx>
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#include <BRepLProp_CLProps.hxx>
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#include <BRepExtrema_DistShapeShape.hxx>
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#include <BRepBuilderAPI_MakeFace.hxx>
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#include <BRepBndLib.hxx>
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#include <Bnd_Box.hxx>
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#include <Geom_Curve.hxx>
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#include <GeomAPI_ProjectPointOnCurve.hxx>
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#include <GProp_GProps.hxx>
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#include <gp_Ax2.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Pln.hxx>
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#include <gp_XYZ.hxx>
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#include <HLRBRep_Algo.hxx>
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#include <HLRAlgo_Projector.hxx>
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#include <HLRBRep_ShapeBounds.hxx>
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#include <HLRBRep_HLRToShape.hxx>
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#include <ShapeFix_ShapeTolerance.hxx>
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#include <ShapeExtend_WireData.hxx>
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#include <ShapeFix_Wire.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#endif
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#include <limits>
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#include <algorithm>
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#include <cmath>
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#include <GeomLib_Tool.hxx>
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#include <App/Application.h>
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#include <Base/BoundBox.h>
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#include <Base/Console.h>
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#include <Base/Exception.h>
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#include <Base/FileInfo.h>
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#include <Base/Parameter.h>
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#include <Mod/Part/App/PartFeature.h>
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#include "DrawUtil.h"
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#include "Geometry.h"
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#include "GeometryObject.h"
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#include "DrawProjectSplit.h"
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#include "DrawHatch.h"
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#include "EdgeWalker.h"
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//#include <Mod/TechDraw/App/DrawProjectSplitPy.h> // generated from DrawProjectSplitPy.xml
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using namespace TechDraw;
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using namespace std;
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//===========================================================================
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// DrawProjectSplit
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//===========================================================================
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DrawProjectSplit::DrawProjectSplit()
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{
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}
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DrawProjectSplit::~DrawProjectSplit()
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{
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}
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std::vector<TopoDS_Edge> DrawProjectSplit::getEdgesForWalker(TopoDS_Shape shape, double scale, Base::Vector3d direction)
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{
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std::vector<TopoDS_Edge> result;
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if (shape.IsNull()) {
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return result;
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}
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BRepBuilderAPI_Copy BuilderCopy(shape);
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TopoDS_Shape copyShape = BuilderCopy.Shape();
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gp_Pnt inputCenter(0,0,0);
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TopoDS_Shape scaledShape;
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scaledShape = TechDrawGeometry::scaleShape(copyShape,
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scale);
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TechDrawGeometry::GeometryObject* go = buildGeometryObject(scaledShape,inputCenter,direction);
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result = getEdges(go);
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delete go;
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return result;
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}
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TechDrawGeometry::GeometryObject* DrawProjectSplit::buildGeometryObject(
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TopoDS_Shape shape,
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gp_Pnt& inputCenter,
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Base::Vector3d direction)
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{
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TechDrawGeometry::GeometryObject* geometryObject = new TechDrawGeometry::GeometryObject("DrawProjectSplit");
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geometryObject->projectShape(shape,
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inputCenter,
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direction);
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geometryObject->extractGeometry(TechDrawGeometry::ecHARD, //always show the hard&outline visible lines
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true);
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geometryObject->extractGeometry(TechDrawGeometry::ecOUTLINE,
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true);
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return geometryObject;
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}
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//! get the projected edges with all their new intersections.
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std::vector<TopoDS_Edge> DrawProjectSplit::getEdges(TechDrawGeometry::GeometryObject* geometryObject)
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{
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const std::vector<TechDrawGeometry::BaseGeom*>& goEdges = geometryObject->getVisibleFaceEdges(true,true);
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std::vector<TechDrawGeometry::BaseGeom*>::const_iterator itEdge = goEdges.begin();
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std::vector<TopoDS_Edge> origEdges;
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for (;itEdge != goEdges.end(); itEdge++) {
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origEdges.push_back((*itEdge)->occEdge);
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}
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std::vector<TopoDS_Edge> faceEdges;
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std::vector<TopoDS_Edge> nonZero;
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for (auto& e:origEdges) { //drop any zero edges (shouldn't be any by now!!!)
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if (!DrawUtil::isZeroEdge(e)) {
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nonZero.push_back(e);
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} else {
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Base::Console().Message("INFO - DPS::extractFaces found ZeroEdge!\n");
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}
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}
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faceEdges = nonZero;
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origEdges = nonZero;
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//HLR algo does not provide all edge intersections for edge endpoints.
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//need to split long edges touched by Vertex of another edge
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std::vector<splitPoint> splits;
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std::vector<TopoDS_Edge>::iterator itOuter = origEdges.begin();
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int iOuter = 0;
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for (; itOuter != origEdges.end(); itOuter++, iOuter++) {
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TopoDS_Vertex v1 = TopExp::FirstVertex((*itOuter));
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TopoDS_Vertex v2 = TopExp::LastVertex((*itOuter));
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Bnd_Box sOuter;
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BRepBndLib::Add(*itOuter, sOuter);
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sOuter.SetGap(0.1);
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if (sOuter.IsVoid()) {
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Base::Console().Message("DPS::Extract Faces - outer Bnd_Box is void\n");
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continue;
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}
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if (DrawUtil::isZeroEdge(*itOuter)) {
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Base::Console().Message("DPS::extractFaces - outerEdge: %d is ZeroEdge\n",iOuter); //this is not finding ZeroEdges
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continue; //skip zero length edges. shouldn't happen ;)
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}
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int iInner = 0;
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std::vector<TopoDS_Edge>::iterator itInner = faceEdges.begin();
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for (; itInner != faceEdges.end(); itInner++,iInner++) {
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if (iInner == iOuter) {
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continue;
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}
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if (DrawUtil::isZeroEdge((*itInner))) {
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continue; //skip zero length edges. shouldn't happen ;)
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}
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Bnd_Box sInner;
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BRepBndLib::Add(*itInner, sInner);
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sInner.SetGap(0.1);
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if (sInner.IsVoid()) {
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Base::Console().Log("INFO - DPS::Extract Faces - inner Bnd_Box is void\n");
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continue;
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}
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if (sOuter.IsOut(sInner)) { //bboxes of edges don't intersect, don't bother
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continue;
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}
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double param = -1;
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if (isOnEdge((*itInner),v1,param,false)) {
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gp_Pnt pnt1 = BRep_Tool::Pnt(v1);
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splitPoint s1;
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s1.i = iInner;
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s1.v = Base::Vector3d(pnt1.X(),pnt1.Y(),pnt1.Z());
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s1.param = param;
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splits.push_back(s1);
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}
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if (isOnEdge((*itInner),v2,param,false)) {
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gp_Pnt pnt2 = BRep_Tool::Pnt(v2);
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splitPoint s2;
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s2.i = iInner;
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s2.v = Base::Vector3d(pnt2.X(),pnt2.Y(),pnt2.Z());
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s2.param = param;
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splits.push_back(s2);
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}
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} //inner loop
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} //outer loop
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std::vector<splitPoint> sorted = sortSplits(splits,true);
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auto last = std::unique(sorted.begin(), sorted.end(), DrawProjectSplit::splitEqual); //duplicates to back
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sorted.erase(last, sorted.end()); //remove dupls
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std::vector<TopoDS_Edge> newEdges = splitEdges(faceEdges,sorted);
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if (newEdges.empty()) {
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Base::Console().Log("LOG - DPS::extractFaces - no newEdges\n");
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}
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return newEdges;
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}
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double DrawProjectSplit::simpleMinDist(TopoDS_Shape s1, TopoDS_Shape s2)
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{
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Standard_Real minDist = -1;
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BRepExtrema_DistShapeShape extss(s1, s2);
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if (!extss.IsDone()) {
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Base::Console().Message("FE - BRepExtrema_DistShapeShape failed");
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return -1;
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}
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int count = extss.NbSolution();
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if (count != 0) {
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minDist = extss.Value();
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} else {
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minDist = -1;
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}
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return minDist;
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}
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//this routine is the big time consumer. gets called many times (and is slow?))
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//note param gets modified here
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bool DrawProjectSplit::isOnEdge(TopoDS_Edge e, TopoDS_Vertex v, double& param, bool allowEnds)
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{
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bool result = false;
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bool outOfBox = false;
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param = -2;
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//eliminate obvious cases
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Bnd_Box sBox;
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BRepBndLib::Add(e, sBox);
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sBox.SetGap(0.1);
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if (sBox.IsVoid()) {
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Base::Console().Message("DPS::isOnEdge - Bnd_Box is void\n");
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} else {
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gp_Pnt pt = BRep_Tool::Pnt(v);
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if (sBox.IsOut(pt)) {
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outOfBox = true;
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}
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}
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if (!outOfBox) {
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double dist = simpleMinDist(v,e);
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if (dist < 0.0) {
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Base::Console().Error("DPS::isOnEdge - simpleMinDist failed: %.3f\n",dist);
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result = false;
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} else if (dist < Precision::Confusion()) {
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const gp_Pnt pt = BRep_Tool::Pnt(v); //have to duplicate method 3 to get param
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BRepAdaptor_Curve adapt(e);
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const Handle_Geom_Curve c = adapt.Curve().Curve();
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double maxDist = 0.000001; //magic number. less than this gives false positives.
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//bool found =
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(void) GeomLib_Tool::Parameter(c,pt,maxDist,param); //already know point it on curve
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result = true;
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}
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if (result) {
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TopoDS_Vertex v1 = TopExp::FirstVertex(e);
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TopoDS_Vertex v2 = TopExp::LastVertex(e);
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if (DrawUtil::isSamePoint(v,v1) || DrawUtil::isSamePoint(v,v2)) {
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if (!allowEnds) {
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result = false;
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}
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}
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}
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} //!outofbox
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return result;
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}
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std::vector<TopoDS_Edge> DrawProjectSplit::splitEdges(std::vector<TopoDS_Edge> edges, std::vector<splitPoint> splits)
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{
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std::vector<TopoDS_Edge> result;
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std::vector<TopoDS_Edge> newEdges;
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std::vector<splitPoint> edgeSplits; //splits for current edge
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int iEdge = 0; //current edge index
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int iSplit = 0; //current splitindex
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int ii = 0; //i value of current split
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int endEdge = edges.size();
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int endSplit = splits.size();
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int imax = std::numeric_limits<int>::max();
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while ((iEdge < endEdge) ) {
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if (iSplit < endSplit) {
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ii = splits[iSplit].i;
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} else {
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ii = imax;
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}
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if (ii == iEdge) {
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edgeSplits.push_back(splits[iSplit]);
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iSplit++;
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} else if (ii > iEdge) {
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if (!edgeSplits.empty()) { //save *iedge's splits
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newEdges = split1Edge(edges[iEdge],edgeSplits);
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result.insert(result.end(), newEdges.begin(), newEdges.end());
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edgeSplits.clear();
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} else {
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result.push_back(edges[iEdge]); //save *iedge
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}
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iEdge++; //next edge
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} else if (iEdge > ii) {
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iSplit++;
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}
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}
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if (!edgeSplits.empty()) { //handle last batch
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newEdges = split1Edge(edges[iEdge],edgeSplits);
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result.insert(result.end(), newEdges.begin(), newEdges.end());
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edgeSplits.clear();
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}
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return result;
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}
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std::vector<TopoDS_Edge> DrawProjectSplit::split1Edge(TopoDS_Edge e, std::vector<splitPoint> splits)
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{
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std::vector<TopoDS_Edge> result;
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if (splits.empty()) {
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return result;
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}
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BRepAdaptor_Curve adapt(e);
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Handle_Geom_Curve c = adapt.Curve().Curve();
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double first = BRepLProp_CurveTool::FirstParameter(adapt);
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double last = BRepLProp_CurveTool::LastParameter(adapt);
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if (first > last) {
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//TODO parms.reverse();
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Base::Console().Message("DPS::split1Edge - edge is backwards!\n");
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return result;
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}
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std::vector<double> parms;
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parms.push_back(first);
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for (auto& s:splits) {
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parms.push_back(s.param);
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}
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parms.push_back(last);
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std::vector<double>::iterator pfirst = parms.begin();
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auto parms2 = parms.begin() + 1;
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std::vector<double>::iterator psecond = parms2;
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std::vector<double>::iterator pstop = parms.end();
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for (; psecond != pstop; pfirst++,psecond++) {
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try {
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BRepBuilderAPI_MakeEdge mkEdge(c, *pfirst, *psecond);
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if (mkEdge.IsDone()) {
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TopoDS_Edge e1 = mkEdge.Edge();
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result.push_back(e1);
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}
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}
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catch (Standard_Failure) {
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Base::Console().Message("LOG - DPS::split1Edge failed building edge segment\n");
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}
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}
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return result;
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}
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std::vector<splitPoint> DrawProjectSplit::sortSplits(std::vector<splitPoint>& s, bool ascend)
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{
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std::vector<splitPoint> sorted = s;
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std::sort(sorted.begin(), sorted.end(), DrawProjectSplit::splitCompare);
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if (ascend) {
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std::reverse(sorted.begin(),sorted.end());
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}
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return sorted;
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}
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//return true if p1 "is greater than" p2
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/*static*/bool DrawProjectSplit::splitCompare(const splitPoint& p1, const splitPoint& p2)
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{
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bool result = false;
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if (p1.i > p2.i) {
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result = true;
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} else if (p1.i < p2.i) {
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result = false;
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} else if (p1.param > p2.param) {
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result = true;
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} else if (p1.param < p2.param) {
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result = false;
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}
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return result;
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}
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//return true if p1 "is equal to" p2
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/*static*/bool DrawProjectSplit::splitEqual(const splitPoint& p1, const splitPoint& p2)
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{
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bool result = false;
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if ((p1.i == p2.i) &&
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(fabs(p1.param - p2.param) < Precision::Confusion())) {
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result = true;
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}
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return result;
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}
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