Create outline of 3D shape
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@@ -25,7 +25,6 @@
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Compound.hxx>
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//#include <HLRBRep_Data.hxx>
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#include <gp_Pnt.hxx>
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#include <Base/Vector3D.h>
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@@ -33,7 +32,6 @@
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#include <vector>
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#include "Geometry.h"
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//#include "DrawViewPart.h"
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namespace TechDraw
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{
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@@ -48,6 +46,8 @@ namespace TechDrawGeometry
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TopoDS_Shape TechDrawExport mirrorShape(const TopoDS_Shape &input,
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const gp_Pnt& inputCenter,
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double scale);
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TopoDS_Shape TechDrawExport scaleShape(const TopoDS_Shape &input,
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double scale);
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//! Returns the centroid of shape, as viewed according to direction
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gp_Pnt TechDrawExport findCentroid(const TopoDS_Shape &shape,
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@@ -61,12 +61,11 @@ class TechDrawExport GeometryObject
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{
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public:
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/// Constructor
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GeometryObject(TechDraw::DrawViewPart* parent);
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GeometryObject(std::string parent);
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virtual ~GeometryObject();
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void clear();
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void setTolerance(double value);
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void setScale(double value);
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//! Returns 2D bounding box
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@@ -74,7 +73,7 @@ public:
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const std::vector<Vertex *> & getVertexGeometry() const { return vertexGeom; };
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const std::vector<BaseGeom *> & getEdgeGeometry() const { return edgeGeom; };
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const std::vector<BaseGeom *> getVisibleFaceEdges() const;
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const std::vector<BaseGeom *> getVisibleFaceEdges(bool smooth, bool seam) const;
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const std::vector<Face *> & getFaceGeometry() const { return faceGeom; };
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void projectShape(const TopoDS_Shape &input,
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@@ -84,6 +83,7 @@ public:
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void addFaceGeom(Face * f);
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void clearFaceGeom();
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void setIsoCount(int i) { m_isoCount = i; }
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void setParentName(std::string n); //for debug messages
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protected:
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//HLR output
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@@ -128,10 +128,9 @@ protected:
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bool findVertex(Base::Vector2D v);
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double Tolerance;
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double Scale;
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TechDraw::DrawViewPart* m_parent;
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std::string m_parentName;
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int m_isoCount;
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};
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