From dca00ec80eff5002995ed03cf19d6ba715346e04 Mon Sep 17 00:00:00 2001 From: Paddle Date: Tue, 16 Jan 2024 15:58:08 +0100 Subject: [PATCH] Sketcher : improve single line angle rendering. --- src/Mod/Sketcher/Gui/EditModeConstraintCoinManager.cpp | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/Mod/Sketcher/Gui/EditModeConstraintCoinManager.cpp b/src/Mod/Sketcher/Gui/EditModeConstraintCoinManager.cpp index 3aa0bedcc4..2e7d05e6a4 100644 --- a/src/Mod/Sketcher/Gui/EditModeConstraintCoinManager.cpp +++ b/src/Mod/Sketcher/Gui/EditModeConstraintCoinManager.cpp @@ -1281,18 +1281,20 @@ Restart: const Part::Geometry* geo = geolistfacade.getGeometryFromGeoId(Constr->First); if (geo->is()) { - const Part::GeomLineSegment* lineSeg = - static_cast(geo); + auto* lineSeg = static_cast(geo); p0 = Base::convertTo( (lineSeg->getEndPoint() + lineSeg->getStartPoint()) / 2); + double l1 = 2 * distance + - (lineSeg->getEndPoint() - lineSeg->getStartPoint()).Length() / 2; + endLineLength1 = 2 * distance; + endLineLength2 = l1 > 0. ? l1 : 0.; Base::Vector3d dir = lineSeg->getEndPoint() - lineSeg->getStartPoint(); startangle = 0.; range = atan2(dir.y, dir.x); } else if (geo->is()) { - const Part::GeomArcOfCircle* arc = - static_cast(geo); + auto* arc = static_cast(geo); p0 = Base::convertTo(arc->getCenter()); double endangle;