[PD] remove more superfluous nullptr checks

This commit is contained in:
Uwe
2022-07-18 01:33:28 +02:00
parent 17528eb1ca
commit dfecb337e7
17 changed files with 33 additions and 33 deletions

View File

@@ -118,7 +118,7 @@ App::DocumentObjectExecReturn *Draft::execute(void)
// Pull direction
gp_Dir pullDirection;
App::DocumentObject* refDirection = PullDirection.getValue();
if (refDirection != nullptr) {
if (refDirection) {
if (refDirection->getTypeId().isDerivedFrom(PartDesign::Line::getClassTypeId())) {
PartDesign::Line* line = static_cast<PartDesign::Line*>(refDirection);
Base::Vector3d d = line->getDirection();
@@ -229,7 +229,7 @@ App::DocumentObjectExecReturn *Draft::execute(void)
neutralPlane = adapt.Plane();
} else if (ref.ShapeType() == TopAbs_EDGE) {
if (refDirection != nullptr) {
if (refDirection) {
// Create neutral plane through edge normal to pull direction
TopoDS_Edge refEdge = TopoDS::Edge(ref);
if (refEdge.IsNull())

View File

@@ -410,7 +410,7 @@ void ProfileBased::onChanged(const App::Property* prop)
{
if (prop == &Profile) {
// if attached to a sketch then mark it as read-only
this->Placement.setStatus(App::Property::ReadOnly, Profile.getValue() != nullptr);
this->Placement.setStatus(App::Property::ReadOnly, Profile.getValue());
}
FeatureAddSub::onChanged(prop);