From e02db451ddf9d1fb9d8c6c92d0d850034bdf0c2d Mon Sep 17 00:00:00 2001 From: wmayer Date: Tue, 16 May 2017 06:03:22 +0200 Subject: [PATCH] fix crash when Part model changes with VBO activated --- src/Mod/Part/Gui/SoBrepFaceSet.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Mod/Part/Gui/SoBrepFaceSet.cpp b/src/Mod/Part/Gui/SoBrepFaceSet.cpp index f5da04109b..dca70a57c3 100644 --- a/src/Mod/Part/Gui/SoBrepFaceSet.cpp +++ b/src/Mod/Part/Gui/SoBrepFaceSet.cpp @@ -288,6 +288,7 @@ void SoBrepFaceSet::doAction(SoAction* action) // So, the alternative way is to write a custom SoAction class. else if (action->getTypeId() == Gui::SoUpdateVBOAction::getClassTypeId()) { PRIVATE(this)->updateVbo = true; + PRIVATE(this)->vboLoaded = false; } inherited::doAction(action);