[TD]Section UI changes
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@@ -91,7 +91,8 @@ public:
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std::vector<TechDraw::Face*> getFaceGeometry();
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Base::Vector3d getSectionVector (const std::string sectionName);
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void setNormalFromBase(const std::string sectionName);
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void setCSFromBase(const std::string sectionName);
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gp_Ax2 getCSFromBase(const std::string sectionName);
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gp_Ax2 rotateCSCardinal(gp_Ax2 oldCS, int cardinal) const;
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gp_Ax2 rotateCSArbitrary(gp_Ax2 oldCS,
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@@ -121,13 +122,14 @@ protected:
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std::vector<TopoDS_Wire> sectionFaceWires;
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std::vector<LineSet> m_lineSets;
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gp_Pln getSectionPlane() const;
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TopoDS_Compound findSectionPlaneIntersections(const TopoDS_Shape& shape);
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TopoDS_Face projectFace(const TopoDS_Shape &face,
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gp_Pnt faceCenter,
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const Base::Vector3d &direction);
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void getParameters(void);
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bool debugSection(void) const;
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TopoDS_Shape m_cutShape;
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};
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