Add UseOutline property to PocketShape in order to mill full pockets and not have to add all sub-shapes.
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@@ -79,7 +79,7 @@ class ObjectPocket(PathAreaOp.ObjectOp):
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obj.addProperty("App::PropertyEnumeration", "OffsetPattern", "Face", QtCore.QT_TRANSLATE_NOOP("App::Property", "Clearing pattern to use"))
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obj.OffsetPattern = ['ZigZag', 'Offset', 'Spiral', 'ZigZagOffset', 'Line', 'Grid', 'Triangle']
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obj.addProperty("App::PropertyBool", "MinTravel", "Pocket", QtCore.QT_TRANSLATE_NOOP("App::Property", "Use 3D Sorting of Path"))
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obj.addProperty("App::PropertyBool", "KeepToolDown", "Face", QtCore.QT_TRANSLATE_NOOP("App::Property", "Attempts to avoid unnecessary retractions."))
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obj.addProperty("App::PropertyBool", "KeepToolDown", "Pocket", QtCore.QT_TRANSLATE_NOOP("App::Property", "Attempts to avoid unnecessary retractions."))
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self.initPocketOp(obj)
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