Changed all catch types to references for polymorphic exceptions.
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@@ -1064,7 +1064,7 @@ bool FaceUniter::process()
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sew.Perform();
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try {
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workShell = TopoDS::Shell(sew.SewedShape());
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} catch (Standard_Failure) {
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} catch (Standard_Failure&) {
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return false;
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}
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// update the list of modifications
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