More work on highlighting and hiding/showing

This commit is contained in:
jrheinlaender
2013-04-10 17:42:46 +04:30
committed by Stefan Tröger
parent 1ec99c5d32
commit e184c9f229
6 changed files with 75 additions and 45 deletions

View File

@@ -28,7 +28,10 @@
#endif
#include "ViewProviderBody.h"
#include "Workbench.h"
#include <Gui/Command.h>
#include <Gui/Document.h>
#include <Gui/Application.h>
#include <Mod/PartDesign/App/Body.h>
#include <Mod/PartDesign/App/FeatureSketchBased.h>
#include <algorithm>
@@ -139,3 +142,40 @@ std::vector<App::DocumentObject*> ViewProviderBody::claimChildren3D(void)const
return static_cast<PartDesign::Body*>(getObject())->Model.getValues();
}
void ViewProviderBody::updateTree()
{
// Highlight active body and all its features
//Base::Console().Error("ViewProviderBody::updateTree()\n");
PartDesign::Body* body = static_cast<PartDesign::Body*>(getObject());
bool active = body->IsActive.getValue();
//Base::Console().Error("Body is %s\n", active ? "active" : "inactive");
ActiveGuiDoc->signalHighlightObject(*this, Gui::Blue, active);
std::vector<App::DocumentObject*> features = body->Model.getValues();
bool highlight = true;
App::DocumentObject* tip = body->Tip.getValue();
for (std::vector<App::DocumentObject*>::const_iterator f = features.begin(); f != features.end(); f++) {
//Base::Console().Error("Highlighting %s: %s\n", (*f)->getNameInDocument(), highlight ? "true" : "false");
Gui::ViewProviderDocumentObject* vp = dynamic_cast<Gui::ViewProviderDocumentObject*>(Gui::Application::Instance->getViewProvider(*f));
ActiveGuiDoc->signalHighlightObject(*vp, Gui::LightBlue, active ? highlight : false);
if (highlight && (tip == *f))
highlight = false;
}
}
void ViewProviderBody::updateData(const App::Property* prop)
{
//Base::Console().Error("ViewProviderBody::updateData for %s\n", getObject()->getNameInDocument());
if (ActiveGuiDoc == NULL)
// PartDesign workbench not active
return PartGui::ViewProviderPart::updateData(prop);
if (prop->getTypeId() == App::PropertyBool::getClassTypeId() && strcmp(prop->getName(),"IsActive") == 0) {
updateTree();
} else if (prop->getTypeId() == App::PropertyLink::getClassTypeId() && strcmp(prop->getName(),"Tip") == 0) {
updateTree();
}
// Note: The Model property only changes by itself (without the Tip also changing) if a feature is deleted somewhere
PartGui::ViewProviderPart::updateData(prop);
}