Arch: remove trailing whitespace

This commit is contained in:
luz paz
2022-11-16 18:09:39 -05:00
committed by wwmayer
parent 3e70636bdc
commit e2a81c8674
10 changed files with 55 additions and 55 deletions

View File

@@ -82,7 +82,7 @@ def makeStairs(baseobj=None,length=None,width=None,height=None,steps=None,name="
obj.StructureThickness = 150
obj.DownSlabThickness = 150
obj.UpSlabThickness = 150
obj.RailingOffsetLeft = 60
obj.RailingOffsetRight = 60
obj.RailingHeightLeft = 900
@@ -418,7 +418,7 @@ class _Stairs(ArchComponent.Component):
if not "ConnectionEndStairsUp" in pl:
obj.addProperty("App::PropertyEnumeration","ConnectionEndStairsUp","Structure",QT_TRANSLATE_NOOP("App::Property","The type of connection between the end of the stairs and the upper floor slab"))
obj.ConnectionEndStairsUp = ["toFlightThickness","toSlabThickness"]
self.Type = "Stairs"
def onDocumentRestored(self,obj):
@@ -945,12 +945,12 @@ class _Stairs(ArchComponent.Component):
if not callByMakeStraightStairsWithLanding:
vBase = self.vbaseFollowLastSegment(obj, vBase)
obj.AbsTop = vBase
if not obj.Flight in ["HalfTurnLeft","HalfTurnRight"]:
vNose = DraftVecUtils.scaleTo(vLength,-abs(obj.Nosing.Value))
else:
vNose = Vector(0,0,0)
h = 0
l = 0
@@ -1028,7 +1028,7 @@ class _Stairs(ArchComponent.Component):
p2 = p1.add(Vector(0,0,-(abs(fHeight) - obj.TreadThickness.Value)))
p3 = p1.add(vLength)
p4 = p3.add(Vector(0,0,-(abs(fHeight) - obj.TreadThickness.Value)))
if obj.Structure == "Massive":
if obj.StructureThickness.Value:
struct = Part.Face(Part.makePolygon([p1,p2,p4,p3,p1]))
@@ -1105,12 +1105,12 @@ class _Stairs(ArchComponent.Component):
callByMakeStraightStairsWithLanding = False
else:
callByMakeStraightStairsWithLanding = True
if not downstartstairs:
downstartstairs = obj.ConnectionDownStartStairs
if not endstairsup:
endstairsup = obj.ConnectionEndStairsUp
v = DraftGeomUtils.vec(edge)
vLength = DraftVecUtils.scaleTo(v,float(edge.Length)/(numberofsteps-1))
vLength = Vector(vLength.x,vLength.y,0)
@@ -1205,7 +1205,7 @@ class _Stairs(ArchComponent.Component):
resHeight1 = obj.StructureThickness.Value/math.cos(a)
dh = s2 - float(h)/numberofsteps
resHeight2 = ((numberofsteps-1)*vHeight.Length) - dh
if endstairsup == "toFlightThickness":
lProfile.append(lProfile[-1].add(Vector(0,0,-resHeight1)))
resHeight2 = ((numberofsteps-1)*vHeight.Length)-(resHeight1+obj.TreadThickness.Value)
@@ -1218,10 +1218,10 @@ class _Stairs(ArchComponent.Component):
resLength2 = th / math.tan(a)
lProfile.append(lProfile[-1].add(Vector(0,0,obj.TreadThickness.Value - dh)))
lProfile.append(lProfile[-1].add(DraftVecUtils.scaleTo(vLength,resLength2)))
if s1 > resHeight1:
downstartstairs = "VerticalCut"
if downstartstairs == "VerticalCut":
dh = obj.DownSlabThickness.Value - resHeight1 - obj.TreadThickness.Value
resHeight2 = resHeight2 + obj.DownSlabThickness.Value - dh
@@ -1231,7 +1231,7 @@ class _Stairs(ArchComponent.Component):
temp_s1 = s1
if obj.UpSlabThickness.Value > resHeight1:
s1 = temp_s1
resHeight2 = resHeight2 + s1
resLength = (vLength.Length/vHeight.Length) * resHeight2
th = (resHeight1 - s1) + obj.TreadThickness.Value
@@ -1389,11 +1389,11 @@ class _Stairs(ArchComponent.Component):
self.makeStraightStairs(obj,Part.LineSegment(p3r,p4r).toShape(),obj.RiserHeight.Value,obj.UpSlabThickness.Value,obj.NumberOfSteps-landing,"HorizontalVerticalCut",None)
else:
self.makeStraightStairs(obj,Part.LineSegment(p3,p4).toShape(),obj.RiserHeight.Value,obj.UpSlabThickness.Value,obj.NumberOfSteps-landing,"HorizontalVerticalCut",None)
self.makeStraightStairs(obj,Part.LineSegment(p1,p2).toShape(),obj.DownSlabThickness.Value,obj.RiserHeight.Value,landing,None,'toSlabThickness')
else:
self.makeStraightStairs(obj,Part.LineSegment(p1,p2).toShape(),obj.DownSlabThickness.Value,obj.UpSlabThickness.Value,landing,None,None)
print (p1, p2)
if obj.Landings == "At center" and obj.Flight not in ["HalfTurnLeft", "HalfTurnRight"]:
print (p3, p4)