update hardcoded XPMs to .svg files. Updated .svg icons for clarity.
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@@ -54,7 +54,6 @@
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#include "ViewProviderTransform.h"
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#include "ViewProviderTransformDemolding.h"
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#include "Workbench.h"
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#include "images.h"
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// use a different name to CreateCommand()
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@@ -138,9 +137,6 @@ PyMOD_INIT_FUNC(MeshGui)
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PyObject* mod = MeshGui::initModule();
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Base::Console().Log("Loading GUI of Mesh module... done\n");
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// Register icons
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Gui::BitmapFactory().addXPM("mesh_fillhole", mesh_fillhole);
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// instantiating the commands
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CreateMeshCommands();
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if (qApp) {
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