Check for null shape before calling ShapeType

Check for null shape before calling ShapeType
This commit is contained in:
balazs-bamer
2015-02-11 12:22:53 +01:00
committed by wmayer
parent 073749e931
commit e47e22e395
2 changed files with 4 additions and 4 deletions

View File

@@ -231,7 +231,7 @@ bool CmdSurfaceBSurf::isActive(void)
Part::TopoShape ts = static_cast<Part::Feature*>((*it).pObject)->Shape.getShape();
try {
// make sure the main shape type is edge or wire
if(ts._Shape.ShapeType() == TopAbs_WIRE)
if((!ts._Shape.IsNull()) && ts._Shape.ShapeType() == TopAbs_WIRE)
{
TopoDS_Wire wire = TopoDS::Wire(ts._Shape);
for (TopExp_Explorer wireExplorer (wire, TopAbs_EDGE); wireExplorer.More(); wireExplorer.Next())
@@ -274,7 +274,7 @@ void CmdSurfaceBSurf::createSurface(const char *surfaceNamePrefix, const char *c
Part::TopoShape ts = static_cast<Part::Feature*>((*it).pObject)->Shape.getShape();
bspListCmd << "(App.activeDocument()." << it->FeatName;
// if it is wire, add as wire
if(ts._Shape.ShapeType() == TopAbs_WIRE)
if((!ts._Shape.IsNull()) && ts._Shape.ShapeType() == TopAbs_WIRE)
{
bspListCmd << ", \'Wire1\'),";
}