rename 2d tool classes to be consistent with 3d classes

This commit is contained in:
wmayer
2016-11-21 14:29:51 +01:00
parent 31d43b4a12
commit e54e9515fc
42 changed files with 950 additions and 951 deletions

View File

@@ -414,7 +414,7 @@ Base::BoundBox3d GeometryObject::calcBoundingBox() const
}
//! does this GeometryObject already have this vertex
bool GeometryObject::findVertex(Base::Vector2D v)
bool GeometryObject::findVertex(Base::Vector2d v)
{
bool found = false;
std::vector<Vertex*>::iterator it = vertexGeom.begin();