Mesh: modernize C++: use default member init
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@@ -331,7 +331,7 @@ SO_NODE_SOURCE(SoFCMeshPickNode)
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/*!
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Constructor.
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*/
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SoFCMeshPickNode::SoFCMeshPickNode() : meshGrid(nullptr)
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SoFCMeshPickNode::SoFCMeshPickNode()
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{
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SO_NODE_CONSTRUCTOR(SoFCMeshPickNode);
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@@ -585,8 +585,6 @@ void SoFCMeshObjectShape::initClass()
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SoFCMeshObjectShape::SoFCMeshObjectShape()
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: renderTriangleLimit(UINT_MAX)
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, selectBuf(nullptr)
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, updateGLArray(false)
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{
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SO_NODE_CONSTRUCTOR(SoFCMeshObjectShape);
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setName(SoFCMeshObjectShape::getClassTypeId().getName());
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