[pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci
This commit is contained in:
pre-commit-ci[bot]
2023-09-08 12:13:32 +00:00
parent 93679b2729
commit e64c5ee399
5 changed files with 47 additions and 46 deletions

View File

@@ -23,10 +23,10 @@
#include "PreCompiled.h"
#include <Base/Console.h>
#include <Base/DocumentReader.h>
#include <Base/Interpreter.h>
#include <Base/Reader.h>
#include <Base/Writer.h>
#include <Base/DocumentReader.h>
#include "PropertyVisualLayerList.h"
@@ -92,33 +92,34 @@ void PropertyVisualLayerList::Restore(Base::XMLReader& reader)
setValues(std::move(layers));
}
void PropertyVisualLayerList::Restore(Base::DocumentReader &reader, XERCES_CPP_NAMESPACE_QUALIFIER DOMElement *containerEl)
void PropertyVisualLayerList::Restore(Base::DocumentReader& reader,
XERCES_CPP_NAMESPACE_QUALIFIER DOMElement* containerEl)
{
auto Prop_VisualLayerListDOM = reader.FindElementByField(containerEl,"Property","name","VisualLayerList");
if(Prop_VisualLayerListDOM){
auto VisualLayerListDOM = reader.FindElement(Prop_VisualLayerListDOM,"VisualLayerList");
const char* count_cstr = reader.GetAttribute(VisualLayerListDOM,"count");
if(count_cstr){
int count = reader.ContentToInt( count_cstr );
std::vector<VisualLayer> layers;
layers.reserve(count);
auto prev_VisualLayerDOM = reader.FindElement(VisualLayerListDOM,"VisualLayer");
VisualLayer visualLayer;
visualLayer.Restore(reader,prev_VisualLayerDOM);
layers.push_back(std::move(visualLayer));
for (int i = 1; i < count; i++) {
auto VisualLayerDOM_i = reader.FindNextElement(prev_VisualLayerDOM,"VisualLayer");
VisualLayer visualLayer;
visualLayer.Restore(reader,VisualLayerDOM_i);
layers.push_back(std::move(visualLayer));
prev_VisualLayerDOM = VisualLayerDOM_i;
}
setValues(std::move(layers));
}
}
auto Prop_VisualLayerListDOM =
reader.FindElementByField(containerEl, "Property", "name", "VisualLayerList");
if (Prop_VisualLayerListDOM) {
auto VisualLayerListDOM = reader.FindElement(Prop_VisualLayerListDOM, "VisualLayerList");
const char* count_cstr = reader.GetAttribute(VisualLayerListDOM, "count");
if (count_cstr) {
int count = reader.ContentToInt(count_cstr);
std::vector<VisualLayer> layers;
layers.reserve(count);
auto prev_VisualLayerDOM = reader.FindElement(VisualLayerListDOM, "VisualLayer");
VisualLayer visualLayer;
visualLayer.Restore(reader, prev_VisualLayerDOM);
layers.push_back(std::move(visualLayer));
for (int i = 1; i < count; i++) {
auto VisualLayerDOM_i = reader.FindNextElement(prev_VisualLayerDOM, "VisualLayer");
VisualLayer visualLayer;
visualLayer.Restore(reader, VisualLayerDOM_i);
layers.push_back(std::move(visualLayer));
prev_VisualLayerDOM = VisualLayerDOM_i;
}
setValues(std::move(layers));
}
}
}
Property* PropertyVisualLayerList::Copy() const