fix macOS build failure of MeshGui

This commit is contained in:
wmayer
2018-08-05 22:08:46 +02:00
parent 8068150c64
commit e6b7bb18b9

View File

@@ -88,7 +88,9 @@ public:
{
if (bufferId > 0)
return true;
#ifdef FC_OS_WIN32
PFNGLGENBUFFERSPROC glGenBuffersARB = (PFNGLGENBUFFERSPROC)cc_glglue_getprocaddress(glue, "glGenBuffersARB");
#endif
glGenBuffersARB(1, &bufferId);
context = currentContext;
return true;
@@ -109,7 +111,9 @@ public:
void allocate(const void *data, int count)
{
if (bufferId > 0) {
#ifdef FC_OS_WIN32
PFNGLBUFFERDATAPROC glBufferDataARB = (PFNGLBUFFERDATAPROC)cc_glglue_getprocaddress(glue, "glBufferDataARB");
#endif
glBufferDataARB(target, count, data, GL_STATIC_DRAW);
}
}
@@ -121,7 +125,9 @@ public:
"buffer not created");
return false;
}
#ifdef FC_OS_WIN32
PFNGLBINDBUFFERPROC glBindBufferARB = (PFNGLBINDBUFFERPROC)cc_glglue_getprocaddress(glue, "glBindBufferARB");
#endif
glBindBufferARB(target, bufferId);
return true;
}
@@ -130,7 +136,9 @@ public:
void release()
{
if (bufferId) {
#ifdef FC_OS_WIN32
PFNGLBINDBUFFERPROC glBindBufferARB = (PFNGLBINDBUFFERPROC)cc_glglue_getprocaddress(glue, "glBindBufferARB");
#endif
glBindBufferARB(target, 0);
}
}
@@ -146,7 +154,9 @@ public:
{
GLint value = -1;
if (bufferId > 0) {
#ifdef FC_OS_WIN32
PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)cc_glglue_getprocaddress(glue, "glGetBufferParameterivARB");
#endif
glGetBufferParameteriv(target, GL_BUFFER_SIZE, &value);
}
return value;
@@ -158,8 +168,10 @@ private:
CoinOpenGLBuffer * self = static_cast<CoinOpenGLBuffer*>(userdata);
if (self->context == context && self->bufferId) {
#ifdef FC_OS_WIN32
const cc_glglue * glue = cc_glglue_instance((int) context);
PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)cc_glglue_getprocaddress(glue, "glDeleteBuffersARB");
#endif
GLuint buffer = self->bufferId;
glDeleteBuffersARB(1, &buffer);