[TD]fix autocorrect handling of older documents

This commit is contained in:
wandererfan
2024-05-20 12:40:41 -04:00
committed by WandererFan
parent cc96fcae66
commit e72c63e98a
3 changed files with 23 additions and 45 deletions

View File

@@ -44,6 +44,7 @@
#include <Base/Tools.h>
#include <Mod/Part/App/TopoShape.h>
#include <Mod/TechDraw/App/ShapeUtils.h>
#include "GeometryMatcher.h"
#include "DrawUtil.h"
@@ -51,23 +52,21 @@
using namespace TechDraw;
using DU = DrawUtil;
using SU = ShapeUtils;
// a set of routines for comparing geometry for equality.
bool GeometryMatcher::compareGeometry(const Part::TopoShape &shape1, const Part::TopoShape &shape2)
{
// Base::Console().Message("GM::compareGeometry()\n");
if (!Preferences::useExactMatchOnDims()) {
return false;
}
if (shape1.isNull() || shape2.isNull()) {
Base::Console().Message("GM::compareGeometry - at least 1 input shape is null (1)\n");
return false;
}
const TopoDS_Shape& geom1 = shape1.getShape();
const TopoDS_Shape& geom2 = shape2.getShape();
if (geom1.IsNull() || geom2.IsNull()) {
Base::Console().Message("GM::compareGeometry - at least 1 input shape is null (2)\n");
return false;
}
@@ -86,7 +85,6 @@ bool GeometryMatcher::compareGeometry(const Part::TopoShape &shape1, const Part:
bool GeometryMatcher::comparePoints(const TopoDS_Shape& shape1, const TopoDS_Shape& shape2)
{
// Base::Console().Message("GM::comparePoints()\n");
if (shape1.ShapeType() != TopAbs_VERTEX || shape2.ShapeType() != TopAbs_VERTEX) {
// can not compare these shapes
return false;
@@ -100,8 +98,6 @@ bool GeometryMatcher::comparePoints(const TopoDS_Shape& shape1, const TopoDS_Sha
bool GeometryMatcher::compareFaces(const TopoDS_Shape& shape1, const TopoDS_Shape& shape2)
{
// Base::Console().Message("GM::compareFaces()\n");
if (shape1.ShapeType() != TopAbs_FACE || shape2.ShapeType() != TopAbs_FACE) {
// can not compare these shapes
return false;
@@ -121,7 +117,6 @@ bool GeometryMatcher::compareFaces(const TopoDS_Shape& shape1, const TopoDS_Shap
bool GeometryMatcher::compareEdges(const TopoDS_Shape& shape1, const TopoDS_Shape& shape2)
{
// Base::Console().Message("GM::compareEdges()\n");
if (shape1.ShapeType() != TopAbs_EDGE || shape2.ShapeType() != TopAbs_EDGE) {
return false;
}
@@ -162,23 +157,17 @@ bool GeometryMatcher::compareEdges(const TopoDS_Shape& shape1, const TopoDS_Shap
bool GeometryMatcher::compareLines(const TopoDS_Edge& edge1, const TopoDS_Edge& edge2)
{
// Base::Console().Message("GM::compareLines()\n");
// how does the edge that was NOT null in compareEdges become null here?
// should not happen, but does!
if (edge1.IsNull() || edge2.IsNull()) {
// Base::Console().Message("GM::compareLine - an input edge is null\n");
return false;
}
auto start1 = DU::toVector3d(BRep_Tool::Pnt(TopExp::FirstVertex(edge1)));
auto end1 = DU::toVector3d(BRep_Tool::Pnt(TopExp::LastVertex(edge1)));
auto start2 = DU::toVector3d(BRep_Tool::Pnt(TopExp::FirstVertex(edge2)));
auto end2 = DU::toVector3d(BRep_Tool::Pnt(TopExp::LastVertex(edge2)));
return start1.IsEqual(start2, EWTOLERANCE) && end1.IsEqual(end2, EWTOLERANCE);
return compareEndPoints(edge1, edge2);
}
bool GeometryMatcher::compareCircles(const TopoDS_Edge& edge1, const TopoDS_Edge& edge2)
{
// Base::Console().Message("GM::compareCircles()\n");
// how does the edge that was NOT null in compareEdges become null here?
if (edge1.IsNull() || edge2.IsNull()) {
return false;
@@ -220,7 +209,6 @@ bool GeometryMatcher::compareEllipses(const TopoDS_Edge& edge1, const TopoDS_Edg
// for our purposes, only lines or circles masquerading as bsplines are of interest
bool GeometryMatcher::compareBSplines(const TopoDS_Edge& edge1, const TopoDS_Edge& edge2)
{
// Base::Console().Message("GM::compareBSplines()\n");
// how does the edge that was NOT null in compareEdges become null here?
if (edge1.IsNull() || edge2.IsNull()) {
return false;
@@ -260,7 +248,7 @@ bool GeometryMatcher::compareBSplines(const TopoDS_Edge& edge1, const TopoDS_Edg
// this is a weak comparison. we should also check center & radius?
bool GeometryMatcher::compareCircleArcs(const TopoDS_Edge& edge1, const TopoDS_Edge& edge2)
{
return compareEndPoints(edge1, edge2);
return compareCircles(edge1, edge2) && compareEndPoints(edge1, edge2);
}
bool GeometryMatcher::compareEllipseArcs(const TopoDS_Edge& edge1, const TopoDS_Edge& edge2)
@@ -272,7 +260,6 @@ bool GeometryMatcher::compareEllipseArcs(const TopoDS_Edge& edge1, const TopoDS_
// not sure how successful this would be. For now, we just say it doesn't match
bool GeometryMatcher::compareDifferent(const TopoDS_Edge& edge1, const TopoDS_Edge& edge2)
{
// Base::Console().Message("GM::compareDifferent()\n");
BRepAdaptor_Curve adapt1(edge1);
BRepAdaptor_Curve adapt2(edge2);
return false;
@@ -285,22 +272,9 @@ bool GeometryMatcher::compareEndPoints(const TopoDS_Edge& edge1, const TopoDS_Ed
return false;
}
BRepAdaptor_Curve adapt1(edge1);
BRepAdaptor_Curve adapt2(edge2);
double pFirst1 = adapt1.FirstParameter();
double pLast1 = adapt1.LastParameter();
BRepLProp_CLProps props1(adapt1, pFirst1, 0, Precision::Confusion());
auto begin1 = DU::toVector3d(props1.Value());
props1.SetParameter(pLast1);
auto end1 = DU::toVector3d(props1.Value());
double pFirst2 = adapt2.FirstParameter();
double pLast2 = adapt2.LastParameter();
BRepLProp_CLProps props2(adapt2, pFirst2, 0, Precision::Confusion());
auto begin2 = DU::toVector3d(props2.Value());
props2.SetParameter(pLast2);
auto end2 = DU::toVector3d(props2.Value());
return (begin1.IsEqual(begin2, EWTOLERANCE) &&
end1.IsEqual(end2, EWTOLERANCE));
auto ends1 = SU::getEdgeEnds(edge1);
auto ends2 = SU::getEdgeEnds(edge2);
return (ends1.first.IsEqual(ends2.first, EWTOLERANCE) &&
ends1.second.IsEqual(ends2.second, EWTOLERANCE));
}