Remove ShapeBinder2D
As profile based features can work with faces and wires now ShapeBinder can do everything that needed ShapeBinder2D before.
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@@ -124,8 +124,6 @@ void ViewProviderShapeBinder::highlightReferences(const bool on, bool auxillery)
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if(getObject()->isDerivedFrom(PartDesign::ShapeBinder::getClassTypeId()))
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PartDesign::ShapeBinder::getFilterdReferences(&static_cast<PartDesign::ShapeBinder*>(getObject())->Support, obj, subs);
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else if(getObject()->isDerivedFrom(PartDesign::ShapeBinder2D::getClassTypeId()))
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PartDesign::ShapeBinder::getFilterdReferences(&static_cast<PartDesign::ShapeBinder2D*>(getObject())->Support, obj, subs);
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else
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return;
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