* [TD]Add view snapping preferences * [TD]fix section snapping algo - snap sections to section normal line. - snap views to other views in X&Y * [TD]fix snapping to ProjectionGroups
This commit is contained in:
@@ -134,7 +134,6 @@ public:
|
||||
virtual TopoDS_Shape getShapeToPrepare() const { return m_cutPieces; }
|
||||
|
||||
//CS related methods
|
||||
gp_Ax2 getProjectionCS(Base::Vector3d pt = Base::Vector3d(0.0, 0.0, 0.0)) const override;
|
||||
void setCSFromBase(const std::string sectionName);
|
||||
void setCSFromBase(Base::Vector3d localUnit);
|
||||
void setCSFromLocalUnit(const Base::Vector3d localUnit);
|
||||
@@ -172,6 +171,8 @@ public:
|
||||
|
||||
TopoDS_Shape makeFaceFromWires(std::vector<TopoDS_Wire> &inWires);
|
||||
|
||||
Base::Vector3d getCutCentroid() const;
|
||||
|
||||
public Q_SLOTS:
|
||||
virtual void onSectionCutFinished(void);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user