avoid several implicit conversions, replace several old C-casts with static_cast
This commit is contained in:
@@ -231,9 +231,9 @@ unsigned long MeshGrid::Inside (const Base::BoundBox3f &rclBB, std::set<unsigned
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bool MeshGrid::CheckPosition (const Base::Vector3f &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const
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{
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rulX = (unsigned long)((rclPoint.x - _fMinX) / _fGridLenX);
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rulY = (unsigned long)((rclPoint.y - _fMinY) / _fGridLenY);
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rulZ = (unsigned long)((rclPoint.z - _fMinZ) / _fGridLenZ);
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rulX = static_cast<unsigned long>((rclPoint.x - _fMinX) / _fGridLenX);
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rulY = static_cast<unsigned long>((rclPoint.y - _fMinY) / _fGridLenY);
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rulZ = static_cast<unsigned long>((rclPoint.z - _fMinZ) / _fGridLenZ);
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if ( (rulX < _ulCtGridsX) && (rulY < _ulCtGridsY) && (rulZ < _ulCtGridsZ) )
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return true;
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@@ -246,17 +246,17 @@ void MeshGrid::Position (const Base::Vector3f &rclPoint, unsigned long &rulX, un
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if (rclPoint.x <= _fMinX)
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rulX = 0;
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else
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rulX = std::min<unsigned long>((unsigned long)((rclPoint.x - _fMinX) / _fGridLenX), _ulCtGridsX - 1);
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rulX = std::min<unsigned long>(static_cast<unsigned long>((rclPoint.x - _fMinX) / _fGridLenX), _ulCtGridsX - 1);
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if (rclPoint.y <= _fMinY)
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rulY = 0;
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else
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rulY = std::min<unsigned long>((unsigned long)((rclPoint.y - _fMinY) / _fGridLenY), _ulCtGridsY - 1);
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rulY = std::min<unsigned long>(static_cast<unsigned long>((rclPoint.y - _fMinY) / _fGridLenY), _ulCtGridsY - 1);
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if (rclPoint.z <= _fMinZ)
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rulZ = 0;
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else
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rulZ = std::min<unsigned long>((unsigned long)((rclPoint.z - _fMinZ) / _fGridLenZ), _ulCtGridsZ - 1);
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rulZ = std::min<unsigned long>(static_cast<unsigned long>((rclPoint.z - _fMinZ) / _fGridLenZ), _ulCtGridsZ - 1);
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}
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void MeshGrid::CalculateGridLength (unsigned long ulCtGrid, unsigned long ulMaxGrids)
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@@ -365,13 +365,13 @@ void MeshGrid::CalculateGridLength (int iCtGridPerAxis)
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float fVolumenGrid = (fVolumen * ulGridsFacets) / (fFactorVolumen * _ulCtElements);
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if ((fVolumenGrid * iMaxGrids) < fVolumen)
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fVolumenGrid = fVolumen / (float)iMaxGrids;
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fVolumenGrid = fVolumen / static_cast<float>(iMaxGrids);
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float fLengthGrid = float(pow((float)fVolumenGrid,(float) 1.0f / 3.0f));
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float fLengthGrid = pow(fVolumenGrid, 1.0f / 3.0f);
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_ulCtGridsX = std::max<unsigned long>((unsigned long)(fLenghtX / fLengthGrid), 1);
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_ulCtGridsY = std::max<unsigned long>((unsigned long)(fLenghtY / fLengthGrid), 1);
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_ulCtGridsZ = std::max<unsigned long>((unsigned long)(fLenghtZ / fLengthGrid), 1);
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_ulCtGridsX = std::max<unsigned long>(static_cast<unsigned long>(fLenghtX / fLengthGrid), 1);
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_ulCtGridsY = std::max<unsigned long>(static_cast<unsigned long>(fLenghtY / fLengthGrid), 1);
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_ulCtGridsZ = std::max<unsigned long>(static_cast<unsigned long>(fLenghtZ / fLengthGrid), 1);
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} break;
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case 1:
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@@ -383,12 +383,12 @@ void MeshGrid::CalculateGridLength (int iCtGridPerAxis)
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float fAreaGrid = (fArea * ulGridsFacets) / (fFactorArea * _ulCtElements);
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if ((fAreaGrid * iMaxGrids) < fArea)
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fAreaGrid = fArea / (float)iMaxGrids;
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fAreaGrid = fArea / static_cast<float>(iMaxGrids);
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float fLengthGrid = float(sqrt(fAreaGrid));
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_ulCtGridsY = std::max<unsigned long>((unsigned long)(fLenghtY / fLengthGrid), 1);
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_ulCtGridsZ = std::max<unsigned long>((unsigned long)(fLenghtZ / fLengthGrid), 1);
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_ulCtGridsY = std::max<unsigned long>(static_cast<unsigned long>(fLenghtY / fLengthGrid), 1);
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_ulCtGridsZ = std::max<unsigned long>(static_cast<unsigned long>(fLenghtZ / fLengthGrid), 1);
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} break;
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case 2:
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{
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@@ -399,18 +399,18 @@ void MeshGrid::CalculateGridLength (int iCtGridPerAxis)
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float fAreaGrid = (fArea * ulGridsFacets) / (fFactorArea * _ulCtElements);
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if ((fAreaGrid * iMaxGrids) < fArea)
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fAreaGrid = fArea / (float)iMaxGrids;
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fAreaGrid = fArea / static_cast<float>(iMaxGrids);
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float fLengthGrid = float(sqrt(fAreaGrid));
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_ulCtGridsX = std::max<unsigned long>((unsigned long)(fLenghtX / fLengthGrid), 1);
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_ulCtGridsZ = std::max<unsigned long>((unsigned long)(fLenghtZ / fLengthGrid), 1);
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_ulCtGridsX = std::max<unsigned long>(static_cast<unsigned long>(fLenghtX / fLengthGrid), 1);
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_ulCtGridsZ = std::max<unsigned long>(static_cast<unsigned long>(fLenghtZ / fLengthGrid), 1);
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} break;
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case 3:
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{
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_ulCtGridsX = 1; // bLenghtXisZero
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_ulCtGridsY = 1; // bLenghtYisZero
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_ulCtGridsZ = iMaxGrids; // bLenghtYisZero
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_ulCtGridsZ = static_cast<unsigned long>(iMaxGrids); // bLenghtYisZero
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} break;
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case 4:
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{
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@@ -421,30 +421,30 @@ void MeshGrid::CalculateGridLength (int iCtGridPerAxis)
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float fAreaGrid = (fArea * ulGridsFacets) / (fFactorArea * _ulCtElements);
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if ((fAreaGrid * iMaxGrids) < fArea)
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fAreaGrid = fArea / (float)iMaxGrids;
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fAreaGrid = fArea / static_cast<float>(iMaxGrids);
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float fLengthGrid = float(sqrt(fAreaGrid));
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_ulCtGridsX = std::max<unsigned long>((unsigned long)(fLenghtX / fLengthGrid), 1);
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_ulCtGridsY = std::max<unsigned long>((unsigned long)(fLenghtY / fLengthGrid), 1);
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_ulCtGridsX = std::max<unsigned long>(static_cast<unsigned long>(fLenghtX / fLengthGrid), 1);
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_ulCtGridsY = std::max<unsigned long>(static_cast<unsigned long>(fLenghtY / fLengthGrid), 1);
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} break;
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case 5:
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{
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_ulCtGridsX = 1; // bLenghtXisZero
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_ulCtGridsZ = 1; // bLenghtZisZero
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_ulCtGridsY = iMaxGrids; // bLenghtYisZero
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_ulCtGridsY = static_cast<unsigned long>(iMaxGrids); // bLenghtYisZero
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} break;
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case 6:
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{
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_ulCtGridsY = 1; // bLenghtYisZero
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_ulCtGridsZ = 1; // bLenghtZisZero
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_ulCtGridsX = iMaxGrids; // bLenghtYisZero
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_ulCtGridsX = static_cast<unsigned long>(iMaxGrids); // bLenghtYisZero
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} break;
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case 7:
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{
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_ulCtGridsX = iMaxGrids; // bLenghtXisZero
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_ulCtGridsY = iMaxGrids; // bLenghtYisZero
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_ulCtGridsZ = iMaxGrids; // bLenghtZisZero
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_ulCtGridsX = static_cast<unsigned long>(iMaxGrids); // bLenghtXisZero
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_ulCtGridsY = static_cast<unsigned long>(iMaxGrids); // bLenghtYisZero
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_ulCtGridsZ = static_cast<unsigned long>(iMaxGrids); // bLenghtZisZero
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} break;
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}
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}
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@@ -486,8 +486,8 @@ void MeshGrid::SearchNearestFromPoint (const Base::Vector3f &rclPt, std::set<uns
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}
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case Base::BoundBox3f::LEFT:
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{
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int nX = _ulCtGridsX - 1;
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while (raclInd.empty() && nX >= 0)
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unsigned long nX = _ulCtGridsX - 1;
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while (raclInd.empty() && nX < _ulCtGridsX)
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{
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for (unsigned long i = 0; i < _ulCtGridsY; i++)
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{
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@@ -514,8 +514,8 @@ void MeshGrid::SearchNearestFromPoint (const Base::Vector3f &rclPt, std::set<uns
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}
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case Base::BoundBox3f::BOTTOM:
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{
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int nY = _ulCtGridsY - 1;
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while (raclInd.empty() && nY >= 0)
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unsigned long nY = _ulCtGridsY - 1;
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while (raclInd.empty() && nY < _ulCtGridsY)
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{
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for (unsigned long i = 0; i < _ulCtGridsX; i++)
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{
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@@ -542,8 +542,8 @@ void MeshGrid::SearchNearestFromPoint (const Base::Vector3f &rclPt, std::set<uns
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}
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case Base::BoundBox3f::FRONT:
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{
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int nZ = _ulCtGridsZ - 1;
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while (raclInd.empty() && nZ >= 0)
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unsigned long nZ = _ulCtGridsZ - 1;
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while (raclInd.empty() && nZ < _ulCtGridsZ)
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{
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for (unsigned long i = 0; i < _ulCtGridsX; i++)
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{
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@@ -577,37 +577,67 @@ void MeshGrid::GetHull (unsigned long ulX, unsigned long ulY, unsigned long ulZ,
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for (i = nX1; i <= nX2; i++)
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{
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for (j = nY1; j <= nY2; j++)
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GetElements(i, j, nZ1, raclInd);
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{
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GetElements(static_cast<unsigned long>(i),
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static_cast<unsigned long>(j),
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static_cast<unsigned long>(nZ1),
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raclInd);
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}
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}
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// bottom plane
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for (i = nX1; i <= nX2; i++)
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{
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for (j = nY1; j <= nY2; j++)
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GetElements(i, j, nZ2, raclInd);
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{
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GetElements(static_cast<unsigned long>(i),
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static_cast<unsigned long>(j),
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static_cast<unsigned long>(nZ2),
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raclInd);
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}
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}
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// left plane
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for (i = nY1; i <= nY2; i++)
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{
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for (j = (nZ1+1); j <= (nZ2-1); j++)
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GetElements(nX1, i, j, raclInd);
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{
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GetElements(static_cast<unsigned long>(nX1),
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static_cast<unsigned long>(i),
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static_cast<unsigned long>(j),
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raclInd);
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}
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}
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// right plane
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for (i = nY1; i <= nY2; i++)
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{
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for (j = (nZ1+1); j <= (nZ2-1); j++)
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GetElements(nX2, i, j, raclInd);
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{
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GetElements(static_cast<unsigned long>(nX2),
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static_cast<unsigned long>(i),
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static_cast<unsigned long>(j),
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raclInd);
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}
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}
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// front plane
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for (i = (nX1+1); i <= (nX2-1); i++)
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{
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for (j = (nZ1+1); j <= (nZ2-1); j++)
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GetElements(i, nY1, j, raclInd);
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{
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GetElements(static_cast<unsigned long>(i),
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static_cast<unsigned long>(nY1),
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static_cast<unsigned long>(j),
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raclInd);
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}
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}
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// back plane
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for (i = (nX1+1); i <= (nX2-1); i++)
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{
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for (j = (nZ1+1); j <= (nZ2-1); j++)
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GetElements(i, nY2, j, raclInd);
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{
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GetElements(static_cast<unsigned long>(i),
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static_cast<unsigned long>(nY2),
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static_cast<unsigned long>(j),
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raclInd);
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}
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}
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}
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@@ -684,9 +714,9 @@ MeshFacetGrid::MeshFacetGrid (const MeshKernel &rclM, float fGridLen)
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: MeshGrid(rclM)
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{
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Base::BoundBox3f clBBMesh = _pclMesh->GetBoundBox();
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Rebuild(std::max<unsigned long>((unsigned long)(clBBMesh.LengthX() / fGridLen), 1),
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std::max<unsigned long>((unsigned long)(clBBMesh.LengthY() / fGridLen), 1),
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std::max<unsigned long>((unsigned long)(clBBMesh.LengthZ() / fGridLen), 1));
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Rebuild(std::max<unsigned long>(static_cast<unsigned long>(clBBMesh.LengthX() / fGridLen), 1),
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std::max<unsigned long>(static_cast<unsigned long>(clBBMesh.LengthY() / fGridLen), 1),
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std::max<unsigned long>(static_cast<unsigned long>(clBBMesh.LengthZ() / fGridLen), 1));
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}
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void MeshFacetGrid::Validate (const MeshKernel &rclMesh)
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@@ -774,8 +804,8 @@ unsigned long MeshFacetGrid::SearchNearestFromPoint (const Base::Vector3f &rclPt
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{
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case Base::BoundBox3f::RIGHT:
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{
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int nX = 0;
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while ((fMinDist > ((clBB.MinX - rclPt.x) + ((float)(nX) * _fGridLenX))) && ((unsigned long)(nX) < _ulCtGridsX))
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unsigned long nX = 0;
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while ((fMinDist > ((clBB.MinX - rclPt.x) + (float(nX) * _fGridLenX))) && (nX < _ulCtGridsX))
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{
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for (unsigned long i = 0; i < _ulCtGridsY; i++)
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{
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@@ -788,8 +818,8 @@ unsigned long MeshFacetGrid::SearchNearestFromPoint (const Base::Vector3f &rclPt
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}
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case Base::BoundBox3f::LEFT:
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{
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int nX = _ulCtGridsX - 1;
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while ((fMinDist > ((rclPt.x - clBB.MinX) + (float(nX) * _fGridLenX))) && (nX >= 0))
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unsigned long nX = _ulCtGridsX - 1;
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while ((fMinDist > ((rclPt.x - clBB.MinX) + (float(nX) * _fGridLenX))) && (nX < _ulCtGridsX))
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{
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for (unsigned long i = 0; i < _ulCtGridsY; i++)
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{
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@@ -802,8 +832,8 @@ unsigned long MeshFacetGrid::SearchNearestFromPoint (const Base::Vector3f &rclPt
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}
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case Base::BoundBox3f::TOP:
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{
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int nY = 0;
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while ((fMinDist > ((clBB.MinY - rclPt.y) + ((float)(nY) * _fGridLenY))) && ((unsigned long)(nY) < _ulCtGridsY))
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unsigned long nY = 0;
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while ((fMinDist > ((clBB.MinY - rclPt.y) + (float(nY) * _fGridLenY))) && (nY < _ulCtGridsY))
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{
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for (unsigned long i = 0; i < _ulCtGridsX; i++)
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{
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@@ -816,8 +846,8 @@ unsigned long MeshFacetGrid::SearchNearestFromPoint (const Base::Vector3f &rclPt
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}
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case Base::BoundBox3f::BOTTOM:
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{
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int nY = _ulCtGridsY - 1;
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while ((fMinDist > ((rclPt.y - clBB.MinY) + (float(nY) * _fGridLenY))) && (nY >= 0))
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unsigned long nY = _ulCtGridsY - 1;
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while ((fMinDist > ((rclPt.y - clBB.MinY) + (float(nY) * _fGridLenY))) && (nY < _ulCtGridsY))
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{
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for (unsigned long i = 0; i < _ulCtGridsX; i++)
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{
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@@ -830,8 +860,8 @@ unsigned long MeshFacetGrid::SearchNearestFromPoint (const Base::Vector3f &rclPt
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}
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case Base::BoundBox3f::BACK:
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{
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int nZ = 0;
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while ((fMinDist > ((clBB.MinZ - rclPt.z) + ((float)(nZ) * _fGridLenZ))) && ((unsigned long)(nZ) < _ulCtGridsZ))
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unsigned long nZ = 0;
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while ((fMinDist > ((clBB.MinZ - rclPt.z) + (float(nZ) * _fGridLenZ))) && (nZ < _ulCtGridsZ))
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{
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for (unsigned long i = 0; i < _ulCtGridsX; i++)
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{
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@@ -844,8 +874,8 @@ unsigned long MeshFacetGrid::SearchNearestFromPoint (const Base::Vector3f &rclPt
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}
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case Base::BoundBox3f::FRONT:
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{
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int nZ = _ulCtGridsZ - 1;
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while ((fMinDist > ((rclPt.z - clBB.MinZ) + ((float)(nZ) * _fGridLenZ))) && (nZ >= 0))
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unsigned long nZ = _ulCtGridsZ - 1;
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while ((fMinDist > ((rclPt.z - clBB.MinZ) + (float(nZ) * _fGridLenZ))) && (nZ < _ulCtGridsZ))
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{
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for (unsigned long i = 0; i < _ulCtGridsX; i++)
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{
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@@ -908,37 +938,67 @@ void MeshFacetGrid::SearchNearestFacetInHull (unsigned long ulX, unsigned long u
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for (i = nX1; i <= nX2; i++)
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{
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for (j = nY1; j <= nY2; j++)
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SearchNearestFacetInGrid(i, j, nZ1, rclPt, rfMinDist, rulFacetInd);
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{
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SearchNearestFacetInGrid(static_cast<unsigned long>(i),
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static_cast<unsigned long>(j),
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static_cast<unsigned long>(nZ1),
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rclPt, rfMinDist, rulFacetInd);
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}
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}
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// bottom plane
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for (i = nX1; i <= nX2; i++)
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{
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for (j = nY1; j <= nY2; j++)
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SearchNearestFacetInGrid(i, j, nZ2, rclPt, rfMinDist, rulFacetInd);
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{
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SearchNearestFacetInGrid(static_cast<unsigned long>(i),
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static_cast<unsigned long>(j),
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static_cast<unsigned long>(nZ2),
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rclPt, rfMinDist, rulFacetInd);
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}
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}
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// left plane
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for (i = nY1; i <= nY2; i++)
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{
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for (j = (nZ1+1); j <= (nZ2-1); j++)
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SearchNearestFacetInGrid(nX1, i, j, rclPt, rfMinDist, rulFacetInd);
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{
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SearchNearestFacetInGrid(static_cast<unsigned long>(nX1),
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static_cast<unsigned long>(i),
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static_cast<unsigned long>(j),
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rclPt, rfMinDist, rulFacetInd);
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}
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}
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// right plane
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for (i = nY1; i <= nY2; i++)
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{
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for (j = (nZ1+1); j <= (nZ2-1); j++)
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SearchNearestFacetInGrid(nX2, i, j, rclPt, rfMinDist, rulFacetInd);
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{
|
||||
SearchNearestFacetInGrid(static_cast<unsigned long>(nX2),
|
||||
static_cast<unsigned long>(i),
|
||||
static_cast<unsigned long>(j),
|
||||
rclPt, rfMinDist, rulFacetInd);
|
||||
}
|
||||
}
|
||||
// front plane
|
||||
for (i = (nX1+1); i <= (nX2-1); i++)
|
||||
{
|
||||
for (j = (nZ1+1); j <= (nZ2-1); j++)
|
||||
SearchNearestFacetInGrid(i, nY1, j, rclPt, rfMinDist, rulFacetInd);
|
||||
{
|
||||
SearchNearestFacetInGrid(static_cast<unsigned long>(i),
|
||||
static_cast<unsigned long>(nY1),
|
||||
static_cast<unsigned long>(j),
|
||||
rclPt, rfMinDist, rulFacetInd);
|
||||
}
|
||||
}
|
||||
// back plane
|
||||
for (i = (nX1+1); i <= (nX2-1); i++)
|
||||
{
|
||||
for (j = (nZ1+1); j <= (nZ2-1); j++)
|
||||
SearchNearestFacetInGrid(i, nY2, j, rclPt, rfMinDist, rulFacetInd);
|
||||
{
|
||||
SearchNearestFacetInGrid(static_cast<unsigned long>(i),
|
||||
static_cast<unsigned long>(nY2),
|
||||
static_cast<unsigned long>(j),
|
||||
rclPt, rfMinDist, rulFacetInd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -987,9 +1047,9 @@ MeshPointGrid::MeshPointGrid (const MeshKernel &rclM, float fGridLen)
|
||||
: MeshGrid(rclM)
|
||||
{
|
||||
Base::BoundBox3f clBBMesh = _pclMesh->GetBoundBox();
|
||||
Rebuild(std::max<unsigned long>((unsigned long)(clBBMesh.LengthX() / fGridLen), 1),
|
||||
std::max<unsigned long>((unsigned long)(clBBMesh.LengthY() / fGridLen), 1),
|
||||
std::max<unsigned long>((unsigned long)(clBBMesh.LengthZ() / fGridLen), 1));
|
||||
Rebuild(std::max<unsigned long>(static_cast<unsigned long>(clBBMesh.LengthX() / fGridLen), 1),
|
||||
std::max<unsigned long>(static_cast<unsigned long>(clBBMesh.LengthY() / fGridLen), 1),
|
||||
std::max<unsigned long>(static_cast<unsigned long>(clBBMesh.LengthZ() / fGridLen), 1));
|
||||
}
|
||||
|
||||
void MeshPointGrid::AddPoint (const MeshPoint &rclPt, unsigned long ulPtIndex, float fEpsilon)
|
||||
@@ -1061,9 +1121,9 @@ void MeshPointGrid::RebuildGrid (void)
|
||||
|
||||
void MeshPointGrid::Pos (const Base::Vector3f &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const
|
||||
{
|
||||
rulX = (unsigned long)((rclPoint.x - _fMinX) / _fGridLenX);
|
||||
rulY = (unsigned long)((rclPoint.y - _fMinY) / _fGridLenY);
|
||||
rulZ = (unsigned long)((rclPoint.z - _fMinZ) / _fGridLenZ);
|
||||
rulX = static_cast<unsigned long>((rclPoint.x - _fMinX) / _fGridLenX);
|
||||
rulY = static_cast<unsigned long>((rclPoint.y - _fMinY) / _fGridLenY);
|
||||
rulZ = static_cast<unsigned long>((rclPoint.z - _fMinZ) / _fGridLenZ);
|
||||
}
|
||||
|
||||
unsigned long MeshPointGrid::FindElements (const Base::Vector3f &rclPoint, std::set<unsigned long>& aulElements) const
|
||||
|
||||
Reference in New Issue
Block a user