fix Coverity issues
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@@ -2313,11 +2313,11 @@ struct MeshVertex
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Standard_Integer i;
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MeshVertex(Standard_Real X, Standard_Real Y, Standard_Real Z)
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: x(X),y(Y),z(Z)
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: x(X),y(Y),z(Z),i(0)
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{
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}
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MeshVertex(const gp_Pnt& p)
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: x(p.X()),y(p.Y()),z(p.Z())
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: x(p.X()),y(p.Y()),z(p.Z()),i(0)
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{
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}
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