use emplace_back instead of push_back where justified

This commit is contained in:
asapelkin
2019-10-25 00:57:12 +03:00
committed by wmayer
parent 079808b816
commit e951094af9
67 changed files with 239 additions and 241 deletions

View File

@@ -460,8 +460,8 @@ private:
float hy = y/2.0f;
std::vector<MeshCore::MeshGeomFacet> TriaList;
TriaList.push_back(MeshCore::MeshGeomFacet(Base::Vector3f(-hx, -hy, 0.0),Base::Vector3f(hx, hy, 0.0),Base::Vector3f(-hx, hy, 0.0)));
TriaList.push_back(MeshCore::MeshGeomFacet(Base::Vector3f(-hx, -hy, 0.0),Base::Vector3f(hx, -hy, 0.0),Base::Vector3f(hx, hy, 0.0)));
TriaList.emplace_back(Base::Vector3f(-hx, -hy, 0.0),Base::Vector3f(hx, hy, 0.0),Base::Vector3f(-hx, hy, 0.0));
TriaList.emplace_back(Base::Vector3f(-hx, -hy, 0.0),Base::Vector3f(hx, -hy, 0.0),Base::Vector3f(hx, hy, 0.0));
std::unique_ptr<MeshObject> mesh(new MeshObject);
mesh->addFacets(TriaList);