use emplace_back instead of push_back where justified
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@@ -460,8 +460,8 @@ private:
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float hy = y/2.0f;
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std::vector<MeshCore::MeshGeomFacet> TriaList;
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TriaList.push_back(MeshCore::MeshGeomFacet(Base::Vector3f(-hx, -hy, 0.0),Base::Vector3f(hx, hy, 0.0),Base::Vector3f(-hx, hy, 0.0)));
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TriaList.push_back(MeshCore::MeshGeomFacet(Base::Vector3f(-hx, -hy, 0.0),Base::Vector3f(hx, -hy, 0.0),Base::Vector3f(hx, hy, 0.0)));
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TriaList.emplace_back(Base::Vector3f(-hx, -hy, 0.0),Base::Vector3f(hx, hy, 0.0),Base::Vector3f(-hx, hy, 0.0));
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TriaList.emplace_back(Base::Vector3f(-hx, -hy, 0.0),Base::Vector3f(hx, -hy, 0.0),Base::Vector3f(hx, hy, 0.0));
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std::unique_ptr<MeshObject> mesh(new MeshObject);
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mesh->addFacets(TriaList);
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