PATH: Feature/dogbone ii (#7660)

* Start of new dogbone dressup

* Added Instruction and tangents support for G2/3 moves

* Added Maneuver class to represent a set of moves and process them coherently

* Created kinks and verify their creation.

* Added dogbone detection and verification

* Simplified gcode strings

* Added horizontal t-bones generation

* Added support for vertical t-bone

* Consolidated t-bone creation

* Added support for pathLength

* Added support for tbone on short edge

* Added support for long edges

* Added support for dogbones

* Fixed dogbone for non-horizontal lead-in

* Horizontal bone adaptive length tests

* Fixed dogbone angle and adaptive length

* Some code cleanup

* Added adaptive length tests for dogbones

* Split base data classes into their own PathLanguage module.

* Splitting dogboneII implementation into its constituents

* Moved adaptive length into DogbonII module

* Separate dogboneII generator test cases and changed interface to allow for dynamic length calculations

* Unit tests for length calculation

* Initial DogboneII unit test

* Unit tests and fixes for plunge move handling

* Unit tests for the remaining styles and incision strategies

* Basic DogboneII gui

* Added support for markers

* Better color and selection scheme for markers

* Cleaned up import statements

* Added DogboneII to Path WB init

* Support for dogbone on dogbone and fixed t-bone generation

* Fixed t-bone on short leg bones

* Fixed tbone on short edge when short edge is m1

* Fixed t-bone on long edge for m0/m1 and CW/CCW

* Removed redundant code

* Removed redundant 'Dress-up' from menu entries

* black code formatting

* added generator to cmake

* Fixed typos
This commit is contained in:
mlampert
2022-11-02 13:25:09 -07:00
committed by GitHub
parent fac648fff5
commit ebc1190d8b
64 changed files with 2708 additions and 252 deletions

View File

@@ -162,9 +162,9 @@ class _ToggleOperation:
try:
for sel in FreeCADGui.Selection.getSelectionEx():
selProxy = Path.Dressup.Utils.baseOp(sel.Object).Proxy
if not isinstance(
selProxy, Path.Op.Base.ObjectOp
) and not isinstance(selProxy, Path.Op.Gui.Array.ObjectArray):
if not isinstance(selProxy, Path.Op.Base.ObjectOp) and not isinstance(
selProxy, Path.Op.Gui.Array.ObjectArray
):
return False
return True
except (IndexError, AttributeError):